Open source cross-platform Java Visual Networking tool
Open source cross-platform (Windows/Linux/Mac) Java Visual Traceroute, packet sniffer and Whois. Data is displayed in a 3D or a 2D map component. What is a traceroute? http://en.wikipedia.org/wiki/Traceroute What is a packet sniffer? http://en.wikipedia.org/wiki/Packet_analyzer If you need some help, please first check http://visualtraceroute.net/ Feel free to drop by and leave a comment on the Facebook page https://www.facebook.com/openvisualtraceroute Enjoy and share!
Ginkgo CADx is an extensible multi-platform Open Source Medical Imaging software which provides a complete DICOM Viewer solution with advanced capabilities.
MathMod is a mathematical modeling software
MathMod is a mathematical modeling software that visualize and animate implicit and parametric surfaces. MathMod supports: 3D and 4D plotting and animation, OBJ output file format, Textue and pigmentation support, Noise and Turbulence effects support,Large set of scripted examples. Changelog for MathMod-6.1 (08/10/2017) 1) Localization support for German, French (and all Localizations that mainly define “,” as the decimal separator key symbol). Also, an automatic detection of the localization can be activated/deactivated by setting the parameter "Localization”—> "AutomaticDetection" in the mathmodconfig.js file (by default, it’s set to “true”). 2) Added: "Progress bar" to show calculations progress in real time. 3) Three bugs correction, code cleaning and optimization. For more informations: https://sourceforge.net/p/mathmod/tickets/milestone/Trunk/ More infos: FaceBook: https://www.facebook.com/MathMod-5295102538
Character animation system for games and simulations.
SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
Alternative builds of Qt framework and Qt Creator.
PROJECT CLOSED! Alternative builds of Qt framework and Qt Creator for Windows x86 and x86-64. Multiple compilers: - MinGW (sjlj, seh, dw2 exception handling, posix threading), - Microsoft Visual C++ 2010, 2012, 2013. Additional components: - OpenSSL, - MySQL client, - PostgreSQL client.
Mediadownloader is an opensource software that lets you search, watch and download items with Google Image and YouTube. It grabs video streams while browsing with firefox (only linux). Videos can be converted automatically using ffmpeg.
Rifidi is a middleware and development platform for RFID. With Rifidi you can prototype an RFID application down to the core RFID Hardware and using Rifidi Edge you can easily develop business rules to turn RFID events into real business applications.
Moved to https://github.com/rdiankov/openrave An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
Android-based Operating System (AOSP)
halogenOS test builds (release builds are just a leftover) The test builds and modules are supposed to be only used by our testers. But if you are not a tester, and use these builds anyways, don't expect support if you get problems. You can report the bugs, but you have to be experienced enough to know how to revert back to a working state and how to report bugs and provide logs.
Wireless Redstone is a Minecraft modification that allows you to transmit and receive redstone signals without wires.
An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
Matlab interface to the Open Dynamics Engine (ODE)
MatODE is a simple Matlab toolbox for interfacing to the Open Dynamics Engine rigid body physics simulator (ODE, by Russell Smith), created by the Delft Biorobotics Lab (Delft University of Technology, Delft, The Netherlands). The system to be simulated is defined in an XML file, while the joint positions and motor signals can be sensed and actuated from a Matlab script. Examples are provided. Starting at version 0.30, MatODE is only available for Windows and Linux 64-bit. For older 32-bit versions, select "Browse all files".
Multithreaded N-Point Gravity Simulation for PC and Android
Create a sun, spin some asteroids around it, and watch them collide and form planets. An N-Point Gravity Simulator is a realistic simulation in which all points attract each other: even the smallest asteroid has its own gravitational field that can affect even a large sun far away from it. Can be reused as a library for making games. If used as library, license is GNU LGPLv3, otherwise it's GNU GPLv3.
Sandomierz.click Furtka os linux Distribution Based on debian Furtka the from narrow passage
GDS visualization and parallelized capacitance extraction
Project CAPLET is a capacitance extraction toolkit that extract capacitance at field-solver accuracy. CAPLET can directly handle GDS2 layout files into capacitance matrices in both GUI and command line interfaces. The internal extraction algorithm is specialized for VLSI interconnect structures but not exclusively, as long as the structure is of Manhattan geometry and embedded in a uniform dielectric material.
FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
Graph algorithms interpreter, IDE, debugger, 3D visualizations.
Graphal is an interpreter of a programming language that is mainly oriented to graph algorithms. There is a command line interpreter and a graphical integrated development environment. The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
Ein Programm für die analytische Geometrie
Ein Programm zur schrittweisen Bestimmung der Lage von Punkten, Geraden und Ebenen. A german program for school mathematics: It helps you to calculate common points of planes and lines. It works step-by-step so you can find your mistakes easily.
ActiveX/ATL molecular viewer component
This is a ActiveX/ATL component that shows molecular structures in 3D. It can read atomistic .pdb and .xyz file formats. This control is made very simple and flexible. It may be useful for chemists or other scientists to put molecular structures in presentations such as power point, with the ability to rotate or zoom using the mouse. It can also be used in developing graphical user interface for molecular calculations, and in any programming IDE that allows insertion of ActiveX controls. The models are rendered using OpenGL, therefore it exploits optimizations provided by the graphics cards. NEW: Render as PNG with transparent background. Added small application that allows user to open molecular file and render it as a PNG file image PNG with transparent background. Can be quite useful in presentations and visual processing.
OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
Stealth/action shoot-em up game
The Endling's Artifice is a tactical stealth/action game. It is a reboot of the Intruder's Thunder series. You can play the game as a stealth game, sneaking past enemy NPCs, or as a shoot-em up action game, killing everything that gets in your way. It's entirely up to you. This game features a rendering engine that uses LWJGL. The game can be played in full-screen or an 800x600 window. Custom levels can be created by using the IT4LevelEditor, and played in the game.
WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.