Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
NES emulator for Android phones
This project is based on sources, published by original Nesoid developer, who in turn used code of GPFCE, forked from FCEUltra, currently incarnation of which is known as FCEUX. Help and suggestions are welcome. This project has been abandoned in favor of the RetroArch, another awesome free software emulator (which has much better NES support and is more actively developed): http://www.libretro.com/.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
Gameboy and Gameboy Color emulator for Android phones
This project is based on sources published by original GBCoid developer, who in turn used code of gnuboy. Help and suggestions are welcome. This project has been abandoned in favor of RetroArch, another awesome free software console emulator (which is also actively developed): http://www.libretro.com/.
AOSP-based Operating System (On phone tap on "Try to download anyway")
halogenOS test builds (release builds are just a leftover) The test builds and modules are supposed to be only used by our testers. But if you are not a tester, and use these builds anyways, don't expect support if you get problems. You can report the bugs, but you have to be experienced enough to know how to revert back to a working state and how to report bugs and provide logs.
This is a collection of libraries contained : Shared memory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.
FFFF is the fastest Win32/OSX/Linux/IRIX Mandelbrot generator. Features OpenGL, realtime zoom, SSE/AltiVec QuadPixel, SSE2/3DNow! DualPixel calc, FPU per pixel calc, GPU asm (Fragment/Vertex) calc, multiprocessor support, and benchmarking. Opt asm code!
MplayerXP is branch of well known mplayer (http://mplayerhq.hu) which is based on new (thread based) core. Main goal of this project is to achieve smoothness of video playback due monotonous CPU loading.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
DanubioNG is a simple, pattern based, C++ framework for developing embedded applications. It compiles and works on Linux and Windows (MinGW).
2D waves simulator using a 3200 x 3200 points medium. reflexion, refraction, optical deviation in lens, optical interferences, doppler, reel time 3D displaying result, geometry imports, Hi resolution screenshots, movie maker, etc...