3D multiplayer deathmatch with swords, crossbows, maces and magic in a living labirynth.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
Open source ASCII based strategy game.
Dinamo is a animation library in Python for developing interactive networked experiences.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
It's the year 2345 and humankind is colonizing planets in far-off star systems, but faster-than-light travel is a proven impossibility. Your goal is to establish a colony on an unknown Earth-like world and not just explore and survive, but thrive.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
A simple mapping utility, designed for creating Cartesian maps of a relatively small area, such as a village.
Open Orbit is an interactive 3D space flight simulator. Experience the wonders of orbital and interplanetary space flight.
Pax is a grand strategy game around the topics of war, diplomacy, exploration and trade, set during the Middle Ages and Renaissance. It features a highly customizable engine, allowing users to create their own variations of the game or completely new "mods", thorugh simple scripts. The game is still in the planning and design phase, but for more information, please see the project's homepage and wiki at http://paxgame.sourceforge.net
SOLVE-IG (Secured Official & Legal Validation Encoded Illustrative Graphics) is a secure media administrative program for SuperWikia Alpha source code. Builds a streamline environment for robust media presentations and project-critical validation.
Twin Lands is a Computer Role-Playing Game based off of a Pen and Paper RPG that some friends and I have developed. It will be free-form, similar to Elder Scrolls, and have Multi-player support for both network and Internet Gameplay.
evolution for vegastrike SpaceSim/Combat/Trade game
Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile IMPORTANT: This football game is yet in an earlier development stage! (Scratch) A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.