A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Schizocopy is a utility software for Copying/Moving Files in Windows
SchizoCopy is a software application for Microsoft Windows that is designed to be used to move or copy computer files. As an alternative to the Default Windows OS copy operations, it is designed to be faster and have more functionality than the native tool. SchizoCopy offers many unique offers besides providing fastest copying speed. It has an unique option for "Backup support" in case of unexpected shutdown or System exit you can always resume your ongoing Copy/Move operations.
LCARS x32 is an Explorer replacement for Windows 98 through Windows 7 that emulates the fictional LCARS operating system from Star Trek. It replaces the taskbar, Start menu, and desktop with an LCARS interface.
IeClose prevent Internet Explorer to start. With a password function, only user with the password can start/stop the blocking. The password can easily be changed, require the old password.
Allows better windows management
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
Adds buttons to Windows title bars to access favorite and recently visited folders with one mouse click or hot key. Resize the file boxes bigger. Adds push-pin button to keep windows on top, and roll-up button to hide window contents.
A DirectX based graphics/physics engine
As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
This is a complex app written in Visual C++. It will be an implementation of Time Machine® for windows. It will using DirectX® for Visual aspects with 7z lib For both use of the AES and compression to become a powerful, secure backup solution for all.