A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
The iPaMS Software is proposed to function as a central management system for programme descriptors and module templates. It is intended to work in tandem with existing systems such as SITS and VLE and be highly adaptable to local systems.
A True Web Operating System