Zoomable user interface (ZUI) with file manager, file viewers and more
Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command set. It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a world clock, some fractal fun, and a Linux kernel configurator in form of a kernel patch. Eagle Mode runs best on Linux, but there is also a light version for Windows, which lacks some of the plugins.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
Low level, "surgical strike" PDF toolkit Complete low level PDF acces
Cross Platform, Low level, "surgical strike" PDF toolkit Complete low level PDF access - no limit to what you can do Create, edit, optimize, import, export, fully de-construct PDF's Simple low level API to PDF objects You build the SDK from scratch using 100% open source libs Our ÜberBuild™ utility can build it for you A serious tool for serious coders
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
A canvas library for generating technical drawings
The ADG library (Automatic Drawing Generation) is a set of functions focused on automating the drawing of mechanical parts. It is not a CAD system but a GObject-based library where a custom application can put common CAD entities such as paths, hatches and dimensions, to automatically create technical drawings. A demo application is provided in order to show the capabilities of the canvas. Although it is possible to interact with the library directly in C (that is what the adg-demo program is doing), the canvas is expected to be used from higher level languages, much in the same way as what done in the GNOME stack. Lua bindings based on LGI are already provided out of the box. The adg-lua project, downloadable from the "Files" section, provides Lua programs and demos that leverages these bindings.
Units for computational cybernetics
CyberUnits is a cross-platform class library for rapid development of high-performance computer simulations in life sciences. It supports modelling for biomedical cybernetics and systems biology with Object Pascal, S and Matlab.
Flexible and easy-to-use 2d game engine
New Version Out - Keen Game Engine 4! Details coming soon....
Conversor de acordes a Cifrado Americano
Programa simple que convierte los acordes que agregamos a cifrado americano y permite reproducir de forma sonora la progresión resultante.
Tool to plot 3d-graphic from an XML, EXCEL or parametrization
"wpf-plot3d" is a tool designed to plot 3-dimensional graphics. It can handle a wide range of graphic types: - Surface: Graphic defined on a Cartesian grid defined via an XML file - Mesh: Graphic defined on a general mesh defined via an XML file - Points: Set of points defined via an XML file - Curve: 3d-curve defined via an XML file - Parametric surface: Parametric surface defined on a cartesian grid - Parametric curve: 3d parametric curve "wpf-plot3d" includes toolboxes: - Camera: Rotation, zoom, ... - Settings: Define own colors, effects, timer to refresh, ... - Pallet: Add comments, arrows, ... "wpf-plot3d" is implemented in C/C# and uses Windows Presentation Foundation (WPF)
Native C++ port of .Net Framework on Windows, macOS and Linux.
Native C++ port of .Net Framework on Windows, macOS and Linux (WinForms included). The Switch framework is... • a collection of native C++ classes libraries, similar to the .NET Framework; • written in efficient, modern C++14; • and highly portable and available on many different platforms; Github sources : git clone https://github.com/gammasoft71/Switch Switch Reference Guide : https://gammasoft71.github.io/Switch-doc/ Download and Install Switch : Before running examples you must download and install Switch. To download and install it read https://gammasoft71.wixsite.com/switch/downloads page or https://github.com/gammasoft71/Switch/blob/master/docs/Downloads.md file. Development status : https://github.com/gammasoft71/Switch/blob/master/docs/SwitchStatus.md More informations : https://gammasoft71.wixsite.com/switch https://gammasoft71.wixsite.com/gammasoft
New Look Button Components for Delphi/Lazarus
This is a set of 3 easy to use components for Delphi / Lazarus IDE and Free Pascal THSButton THSSpeedButton and THSStaticText that will make your application look modern shiny and beautiful no much efforts are needed Sample project file is included. Features / - Style : many type of styles from soft rubber to Shiny Glass ,Quicken or Encarta with any color you choose. - Border : the size of the button border, in case it has a glass or quicken style this will change the level of the rounded corners - Smoothness : this number will give the button a smooth gradient soft look - Enter and Leave Decease option / this will give the button a nice effect when the user moves the mouse over and out of the button looks wonderful when using glow colors or glassy look. - Shape : draw you own shape and the button will take the shape of it. - all the above features applies on THSSpeedButton and THSStaticText
Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
gnoga - The GNU Omnificent GUI for Ada
Gnoga uses modern web technologies to allow simple creation of cross platform GUIs for Ada with native or custom look and feels that perform on par to native toolsets locally and can be easily and securely remoted as web apps over the internet as well.
Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
3D File format viewer/explorer
Fast file browser for more than 30 3D file formats, with windows shell extensions.
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
Frameserver plugin for video editing via scripting.
LVS allows to write scripts for frameservers to edit audio samples and/or video frames with a powerful 2D graphics library.
Legacy C++ libraries for basic image processing
This Library was released by Acute3D for educational purposes. It is distributed under a BSD license. Some derivative works are used for teaching C++ development and image processing at Ecole des Ponts ParisTech. The Library is composed of 4 modules: - Common: base containers, random number generation, timer functions. - Images: image I/O and basic image processing algorithms. - LinAlg: simple wrappers for linear algebra algorithms. - Graphics: basic graphical user interface based on wxWidgets.
ARVita visualizes animation rendered by VITASCOPE in a fiducial marker based Augmented Reality environment and enables multiple users to observe synchronized animation from their respective perspecitves.
Read, export and render CMV (Corel MOVE!(tm) 5.0) files.
Provides ability for cross-platform reading, exporting and rendering of CMV (Corel MOVE!(tm) 5.0) files. Includes Windows player with ability for playing of CMV animation and extracting embedded resources.