libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
New Look Button Components for Delphi/Lazarus
This is a set of 3 easy to use components for Delphi / Lazarus IDE and Free Pascal THSButton THSSpeedButton and THSStaticText that will make your application look modern shiny and beautiful no much efforts are needed Sample project file is included. Features / - Style : many type of styles from soft rubber to Shiny Glass ,Quicken or Encarta with any color you choose. - Border : the size of the button border, in case it has a glass or quicken style this will change the level of the rounded corners - Smoothness : this number will give the button a smooth gradient soft look - Enter and Leave Decease option / this will give the button a nice effect when the user moves the mouse over and out of the button looks wonderful when using glow colors or glassy look. - Shape : draw you own shape and the button will take the shape of it. - all the above features applies on THSSpeedButton and THSStaticText
Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
Read, export and render CMV (Corel MOVE!(tm) 5.0) files.
Provides ability for cross-platform reading, exporting and rendering of CMV (Corel MOVE!(tm) 5.0) files. Includes Windows player with ability for playing of CMV animation and extracting embedded resources.
"Chimera2D" is an 2D Games Engine For creating video games written in C #, which combines ease and power. The engine uses the library XNA which allows portability (Cross Plateform) between PC and Xbox360. Thus, with the wealth that it bears the POO, Ch
A cross-platform graphics engine initially for XNA, Managed DirectX and Symbian OS games development. The engine is a 2D sprite engine that allows the use of 'layered' sprites, pre-calculated sprite paths and automated animation.