JFreeChart is a free (LGPL) chart library for the Java(tm) platform. It supports bar charts, pie charts, line charts, time series charts, scatter plots, histograms, simple Gantt charts, Pareto charts, bubble plots, dials, thermometers and more. *** JFreeChart has moved to GitHub: https://github.com/jfree/jfreechart ***
Toolkit for working with and mapping geospatial data
GeoTools is an open source (LGPL) Java code library which provides standards compliant methods for the manipulation of geospatial data. GeoTools is an Open Source Geospatial Foundation project. The GeoTools library data structures are based on Open Geospatial Consortium (OGC) specifications.
icewm is a window manager for the X Window System. The features of icewm are speed, simplicity, and not getting in the user's way.
OpenSwing is a components library that provides a rich set of advanced graphics components for developing desktop applications and HTTP/RMI based java applications/RIAs based on Swing front-end. It provides also adapters for Hibernate, JPA, iBatis, etc.
A PHP class for creating graphs, plots, charts
PHPlot is a PHP graphics class for creating charts and plots. It works with PHP5 and the PHP GD extension to produce PNG, GIF, or JPEG images. TrueType fonts (TTF) are optional, or built-in GD fonts can be used. The available plot types include: area, bars, line/points, lines, pie, points, squared, stacked-bars, and thin bar-line. Labels, tick marks, plot legend, and X/Y axes and more are all configurable. Images can be imported as a background, multiple graphs can be drawn on one image, and images can be saved to disk or returned to a browser.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
Dragging and Dropping Components for Multi-projection Applications
This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection applications built with this custom Unity package (3). (1) http://link.springer.com/chapter/10.1007/978-3-319-21413-9_19 [best paper award] (2) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7300728 (3) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7272633 Access Files for package versions and an example project with documentation.
Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth
This project is a set of Ruby language bindings for the various application development libraries included with the GNOME/GTK+ environment. This project is for GTK+2.0 or later.
XBMC Skinning Project is a side-project for hosting open source skins and skinning tools for XBMC Media Center. Any skin author/developer may apply to join to get write access to this projects CVS/SVN/GIT, tracking tools, file publishing, and more.
This library is a Fortran 95 gnuplot interface for some Unix like OS'es. This provides some routines that enables direct access of a child gnuplot session from a Fortran 95 program. You will need a copy of fortranposix to make this work.
Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
A canvas library for generating technical drawings
The ADG library (Automatic Drawing Generation) is a set of functions focused on automating the drawing of mechanical parts. It is not a CAD system but a GObject-based library where a custom application can put common CAD entities such as paths, hatches and dimensions, to automatically create technical drawings. A demo application is provided in order to show the capabilities of the canvas. Although it is possible to interact with the library directly in C (that is what the adg-demo program is doing), the canvas is expected to be used from higher level languages, much in the same way as what done in the GNOME stack. Lua bindings based on LGI are already provided out of the box. The adg-lua project, downloadable from the "Files" section, provides Lua programs and demos that leverages these bindings.
Ogre scene Editor for your games and apps
ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.
GeomSS is a geometry modeling and scripting system in Java. Write scripts that create and analyze complex geometry including NURBS curves and surfaces. This is especially useful for tasks that must be repeated with small or parametric variations.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
A powerful C++ class library for image manipulation
ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
This code has been moved to GitHub
Update 4/14/2015 This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that. Anyway, long story short... I'm looking for the real code that's actually usable. Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
This project aims to provide users with an easy to use interface to visualize OWL ontologies with the Prefuse Java graph toolkit. The input is an OWL file and the output is a Prefuse graph or a Prefuse tree, the user can chose between these two.
The OpenMaya Toolbox is a collection of useful tools which aims to provide new features, improvements and all-around enhancements for easier day to day use of Maya. It is our goal to form an active base on which future development of tools can build.
TDO - Typed Data Object is a .NET source code generator (C#/VB) for data layers based on Microsoft SQL Server 2000/MSDE/2005/Express. TDO allows .NET Framework 2.0 developers, to have the source code automatically generated for MS SQL Server databases.