libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
Betrayed is a first person shooter with high textures and a good gameplay. All done by just 3 Teen-Developers! With our high textures 'Betrayed' makes it possible to enjoy the future gaming in Open-Source! Bringing the best shooter in the world!
Developer´s Delight is a completely free framework for creating games. It supports AngelScript, Livetexture of a webcam, Videotexture, Stereoscopic View with multicast network, AI, Game-Networking, Scene controlled by Webserver and many more
GLttf is a font rendering utility library for OpenGL using FreeType 2.
Green is a graphical toolkit wich primry target is 3D photorealistic rendering. Upper project level can be concrete apllication such as 3DMax or Maya plugin or other. Project is on planning stage.
Renderer for subtitle format SSB.
SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
Another OpenGL Game Framework for Windows
The purpose of this project is to provide a means to the most bang with the least amount of effort from the end user. At the same time, the system is structured as a gateway to a many number of mini games accessible from a single launch point while sharing components that are common to all.
Sonora is a port of the PopCap Framework to Mac OS X. Sonora is an OpenGL and SDL based game engine that includes everything a developer needs to quickly create 2D games.
SunShine is portable, zlib/libpng licensed 2D engine. It will allow you to write own 2D game without any knowlege about graphics API.
A basic graphics, sound, input and utility library for games and applications, geared towards flexibility, ease of use/prototyping/debugging, portability and performance.
http://xmsoft.tistory.com/297 svn://xmsoft.co.kr/Framework id = Guest, password = Guest
A compact framework for managing OpenGL graphics in C language.
Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.