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G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. Active G3D development has moved to http://g3d.cs.williams.edu. The sourceforge site is no longer maintained.173 weekly downloads
JEuclid is a complete MathML rendering solution, consisting of: a MathViewer application, command line converters from MathML to other formats, an ant task for autmated conversion, display components for AWT and Swing and a component for Apache Cocoon46 weekly downloads
MCS is a tool that exploits the Monte Carlo method and, with a complex algorithm based on the PERT (Program Evaluation and Review Technique), it estimates a project's time. MCS is a opensource project and it was devolped by Java Programming Language.35 weekly downloads
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ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.7 weekly downloads
Grafcet is a language for the modeling of the automation systems. With OpenGrafcet is posible to create, edit and simulate a grafcet diagram.
I stop the development with this version. Look at java.net under my-dreampalace.
This is my personal Java / Flash Widgetfactory Project. It could be used to build up complex GUI's using Java and Flash Components.
A cross-platform graphics engine initially for XNA, Managed DirectX and Symbian OS games development. The engine is a 2D sprite engine that allows the use of 'layered' sprites, pre-calculated sprite paths and automated animation.
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Desenvolvimento de software para aplicações de sinalização digital que permita o cadastro e gerência de mídias remotamente, garanta a reprodução, gere relatório de veiculação e possibilite o monitoramento dos players ativos.