FreeImage is a library project for developers who would like to support popular graphics image formats (PNG, JPEG, TIFF, BMP and others). Some highlights are: extremely simple in use, not limited to the local PC (unique FreeImageIO) and Plugin driven!
icewm is a window manager for the X Window System. The features of icewm are speed, simplicity, and not getting in the user's way.
The aim of HxC Floppy Emulator project is to provide an software and hardware solution to replace the old floppy disk drive by an another modern solution (USB, SDCard,...)
CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
TinkerCell is a software for synthetic biology. The visual interface allows users to design networks using various biological "parts". Models can include modules and multiple cells. Users can program new functions using C or Python. www.tinkercell.
The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
64-BIt Operating System with Compiler
TempleOS is a 64-bit kernel with compiler, graphics library and tools. It is not a Unix. It was made from scratch.
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
Low level, "surgical strike" PDF toolkit Complete low level PDF acces
Cross Platform, Low level, "surgical strike" PDF toolkit Complete low level PDF access - no limit to what you can do Create, edit, optimize, import, export, fully de-construct PDF's Simple low level API to PDF objects You build the SDK from scratch using 100% open source libs Our ÜberBuild™ utility can build it for you A serious tool for serious coders
GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
A GUI system for embedded systems.
A small GUI system for monochrome LCDs suitable for embedded systems with very limited system resources (like 8 bit microcontrollers). Comes with a graphical editor for creating a menu. Runs on Linux and Windows ( cygwin is recommend for using all features).
FltLib is a library written in portable C for reading the Multigen-Paradigm OpenFlight file format.
This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
A canvas library for generating technical drawings
The ADG library (Automatic Drawing Generation) is a set of functions focused on automating the drawing of mechanical parts. It is not a CAD system but a GObject-based library where a custom application can put common CAD entities such as paths, hatches and dimensions, to automatically create technical drawings. A demo application is provided in order to show the capabilities of the canvas. Although it is possible to interact with the library directly in C (that is what the adg-demo program is doing), the canvas is expected to be used from higher level languages, much in the same way as what done in the GNOME stack. Lua bindings based on LGI are already provided out of the box. The adg-lua project, downloadable from the "Files" section, provides Lua programs and demos that leverages these bindings.
BeOS API and desktop ontop the Linux kernel.
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
MicroLua brings Lua on the Nintendo DS for easy programming
MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
realtime 3D data visualization
ANTz development has MOVED to GITHUB!!!! https://github.com/openantz/antz/ or visit the homepage at http://openantz.com
ClarityPro a schematic functional programming environment ClarityPro. ClarityPro is used to create programs through drawing rather than by typing text. The approach is particularly helpful for designers that think and design using diagrams.
The Eiffel Windowing System is a small Eiffel library providing an SDL-based windowing system (and possibly other frontends in the future).