This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Legacy C++ libraries for basic image processing
This Library was released by Acute3D for educational purposes. It is distributed under a BSD license. Some derivative works are used for teaching C++ development and image processing at Ecole des Ponts ParisTech. The Library is composed of 4 modules: - Common: base containers, random number generation, timer functions. - Images: image I/O and basic image processing algorithms. - LinAlg: simple wrappers for linear algebra algorithms. - Graphics: basic graphical user interface based on wxWidgets.
A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)
Nelit RPG is a role playing 2d game in Nelit world.
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
The Periapsis Space Flight Simulator is a cross-platform realistic spaceflight simulator.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Expermients in adaptive image generation
voluminium is a library for efficiently visualising "image functions" (ie any function which returns a color given a 2D position) by adaptive sampling, reconstruction and continuous refinement.