A fast, powerful and adaptable GUI solution
Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the most powerful and most popular options for developers requiring an adaptable and efficient GUI solution. CEGUI is fully supported by the developers that created - and continue to develop - the library, and who are accessible via the project's dedicated internet forums and IRC channel. For more information, more screenshots and for news, check out out our homepage: http://cegui.org.uk The repository is now at bitbucket (including our issue/bug tracker): https://bitbucket.org/cegui
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.1 a C file + a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 & C++98 compliant VisualStudio MinGW-gcc GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
This is a Flash simulation of the Stargate Atlantis Computer systems including Dial Home Device and Outgoing Gate screen.
Zoomable user interface (ZUI) with file manager, file viewers and more
Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command set. It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a world clock, some fractal fun, and a Linux kernel configurator in form of a kernel patch. Eagle Mode runs best on Linux, but there is also a light version for Windows, which lacks some of the plugins.
PHP bindings for the cross-platform GUI library wxWidgets.
wxPHP is a php binding/wrapper for the cross-platform library wxWidgets, which gives you the ability to develop desktop applications using the php programming language. This applications can be executed on windows, linux and macosx using the same code base with a native look and feel. One of the ideas is that you can use your php web applications code base and logic to create native desktop applications that communicate to them transparently. This way you can give your users a seamless and native experience from the desktop while staying in sync with your web apps. There are many more use cases, but we invite you to download and try this project by your self. We hope everyone can enjoy it as much as we have enjoyed developing it.
Speedy MIDI is an editor designed for choirs and singers to quickly generate MIDI files for rehearsal.
Community Supported Eclipse Visual Editor
The Eclipse Visual Editor project is a platform for creating Visual classes and GUI builders within Eclipse. The project currently provides support for WYSIWYG editing of Swing/AWT and SWT/RCP user interfaces. Originally developed as an Eclipse Project the Visual Editor project was discontinued and archived in June 2011. This project is a community based fork of the archived sources. The archived source and website trees have been converted from CVS to Subversion. This code can be freely downloaded or browsed online using the 'Code' link above. The VE releases are available for installation from the Eclipse Marketplace or using the Eclipse Update Manager. Click on the Download button to download the most recent release for offline installation using the Eclipse Update Manager. See the Wiki FAQ for more information about installation options.
Calendar App To Perform Date-Time Related Functions
Github - https://github.com/shivammathur/C-CPP-Calendar C-CPP Calendar app is a easy to use app to do all the functions that a calendar is used for. The app is very handy and extremely better than using a physical calendar. It is available as both x86 and a x64 versions. The app can display day of any date in the Gregorian calendar (1753 - 9999). It can be used to display calendar of a month of a year. The most awesome feature is that it displays the calendar of a year in a well formatted layout like a paper calendar and also generate a text file for the same. It is very handy when it displays the dates in a month on which a day occurs in that month. C-CPP Calendar provides personalized user account with password protection (MD5 based). C-CPP Calendar is compatible with Windows 2000 up-to Windows 10. Though no official support is there for Linux or mac, it was tested to be work
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
Stylus/Handwriting Input Panel. This is a user-configurable, gesture-aware keyboard/handwriting input panel for text entry on Linux (and other) tablet computers using the X11 system. Needs Ink2Text (<=best) or MSInkServer project for recognition.
Interactive program for evaluation of Laue diffraction patterns
Clip is an interactive program for simulation, indexing and refinement of Laue diffraction images.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
A GUI Wrapper for UPX (Ultimate Packer for eXecutables). Runs on any platform that Lazarus/FPC support. Features: drag & drop, multiple files, etc.
This is a joystick driver for Java with support for ForceFeedback (haptic effects). It is based on SDL, therefore it is platform independent and works on Windows, Linux and MacOS X.
Reduced SWING coding. New UI components. Easy layout management.
About: 1) Projects helps Java - SWING developers to develop UI forms very faster. 2) API contains reusable Components & Layouts that developers can directly use in their projects. 3) Just include project JAR file in your existing project then import and use all features (refer JavaWizardDevelopmentDocumentation) * Don't worry about Java's complex layouts, just pass your components as parameters to our "MyLayout" class and we'll do it for you. * New & pre-aligned UI components like LabelledText (combination of JLabel & JTextField). * Ready-made forms & wizards like InstallationWizard, OkCancelFrame, MyFrame etc. *User friendly API documentation(unlike Javadoc). Developers: 1) Aniruddha Kalburgi 2) Nikhil Patil 3) Sourabh Sasne 4) Bhargav Patil 5) Sameeed Bondre
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
Web-based, OS independent PHP client for accessing Joker.com domain management functionality. Please see more at http://joker.com
The Squidy Interaction Library eases the design of "post-WIMP" user interfaces by unifying various device drivers, frameworks and tracking toolkits in a common library and provides a central and easy-to-use visual design environment. www.squidy-lib.de
gnoga - The GNU Omnificent GUI for Ada
Gnoga uses modern web technologies to allow simple creation of cross platform GUIs for Ada with native or custom look and feels that perform on par to native toolsets locally and can be easily and securely remoted as web apps over the internet as well.
Xoink is a lightweight 2D ui interface animation lib for embedded devices, skins, game ui. Xoink can play bitmap only Flash 3 SWF files or convert them to its own binary or XML formats. Xoink is small, fast, exploits device blitters, and is easy to port.
A GUI system for embedded systems.
A small GUI system for monochrome LCDs suitable for embedded systems with very limited system resources (like 8 bit microcontrollers). Comes with a graphical editor for creating a menu. Runs on Linux and Windows ( cygwin is recommend for using all features).
BLibrestez Robotics Software Library Project
http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro
DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
This Sourcforge project is NOT IN USE yet! It has just been created in order to explore the Sourceforge platform for a possible future use by EJS. EJS is developed and by Francisco Esquembre, University of Murcia, Spain.
A cross-platform GUI, new language (eC), and 3D engine.