AssaultCube is a FREE, multiplayer, first-person shooter game.
ASSAULTCUBE HAS MOVED TO GITHUB: http://www.github.com/assaultcube AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine. Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun! With efficient bandwidth usage, it's low-latency and can even run over a 56Kbps connection. It's tiny too, weighing in at a lightweight 40 MB package available for Windows, Mac and Linux. On the correct settings, it can even run on old hardware (Pentium III and above). More about AssaultCube @ http://assault.cubers.net
3D FPS Digital Paintball 3 Multiplayer Online Game
Digital Paintball 3 is a first person shooter (FPS) game available on Web, PC, Mac and Linux. Conflate your love for simulated sport with adventure, and what you will get is the best 3D, digital paintball 3 video game of all times! You can enjoy endless hours of pure joy and an assured excitement that gradually mounts without leaving the sanctity of your home or braving the detestation of getting wet or dirty. The new online game that we have developed so punctiliously is sure to leave you regaling to the extent that you will soon be hooked to it. One of the fastest paced multiplayer digital paintball, Paint-ball Online is a super way to exercise your mental prowess, hand-eye coordination, concentration, Digital Paintball 3 Online analytical knack, quick decision-making capabilities, and of course, your love digital paintball 3 for the actual sport. Carry the power in your hand, register at our site and feel the blues blow away.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
A cross-platform OpenGL based lightweight scenegraph library
RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008. The game includes: 16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game. An original soundtrack featuring 10 original tracks. 6 Game Modes. In game Voice Over IP Support (VOIP) All New Weapons Instagib Modifier Available On Most Game Modes. The Game Modes included are : Trepidation: A Team based game where the object is to destroy the other team’s power core Various defensive structures can be built to protect your base and achieve your goal. While this game employs strategy it is extremely fast paced and teamwork is a must. Deathmatch: You see t
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
FOSSL is a forum for discussing, prototyping, and releasing software for the open source Metaverse.
So, this is an ambitious project of developing MMORPG in OSS manner, with aim of creating something fun and playable. The project is not hosted on SF, this is just a redirect and advertisement.
FlexiGame is a game engine with embedded JS interpreter used for configuration and game logic. Plugin system allows addition of new features. With support of JS and plugins engine is highly flexible.
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, usable with both Microsoft's .NET runtime and Mono.
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
This is a fan remake of a popular television series about the inner workings of computers. The rights to reboot currently belong to rainmaker entertainment. The goal of this project is to duplicate the original environment and make it interactive.
A fun-filled new take on the casual first person arena shooter.
This project has moved, to continue following our development please see http://redeclipse.net/
Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
The Objective-C Interactive Simulation Abstraction Layer
SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
The source code for the UDK release of apoclyofable
The source code for the UDK release of apoclyofable including all dll's and unrealscript, all resources, tutorials and how to guides. Apoclyofable release on the PS3 and Xbox 360 can be found at https://sourceforge.net/p/apoclyofablecry/
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
Open Source 2D/3D Graphics & Game Engine based on OpenGL4 and c++/c#
X is a Open Source and cross Platform 2D / 3D Graphics & Game Engine based on OpenGL 4 and C++ / C#. The X Engine Project should be a Commercial Project with free development Licence and open to the Community/ to home Projects. Development will be done predominantly by the Development Group and also by the Community to ensures afford in quality and stability. X Engine comes along with its open architecture witch means that it is possible to customize it with Drivers, Extensions and its own supplied Tools to what the user wants. This lets the Engine be adapted to each Platform on each System. The Project is - An Open Source development Library - Supported from the Community and its Admins - Not a competitor to other commercial products The Project is not - Just an other Open Source Engine in the range of such projects - A hobby project that will be suspended after a few months - An entire project to foundate a company
This is a Webgl Engine. Just for fun, maybee something interesting will develop. Contains MMO options.