The PDL module gives standard perl the ability to COMPACTLY store and SPEEDILY manipulate the large N-dimensional data sets that are the bread and butter of scientific computing.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.5 one C file & a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 & C++98 compliant VisualStudio MinGW GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
Simple snake game with classic design
Glut snake is a pc game for windows platform. It is very simple and compact game. It is developed in C++ using openGL glut library. For best play, Windows 7 is recommended.
A cross-platform OpenGL based lightweight scenegraph library
RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
open a group of programs after Windows logon
BE ADVISED: WHILE THIS PROGRAM DOES WORK, IT'S OLD, INCONVENIENT, NOT MAINTAINED, AND SHOULD BE REMADE COMPLETELY. With Startup Selector you can customize up to 9 groups of programs. When you open the client, you will be presented with an OpenGL window displaying the groups and the programs in each group. Click on a group (or press enter) to start the execution of its programs. A timer will count down from a number of seconds - when it reaches 0 the selected group will be executed. Startup Selector allows you to start programs in a specific order, and allows you to define pauses between their execution. GOALS: - execute a number of programs quickly & easily. - plenty of customization. - pretty graphics.
BLibrestez Robotics Software Library Project
http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro
PNNL Waterfall Visualization Tool
CView is a data visualization tool which can be used to display 3D graphics for any. Specific users include the developers at the supercomputer facility in the Department of Energy's national laboratory: Pacific Northwest National Laboratory. This is the binary package repository for many distributions including RedHat, Debian, MacOSX, and Windows. CView is an open source software project hosted at: https://github.com/EMSL-MSC/cview
No description available.
A generic 2D engine for any kind of game
This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
The Graphics Library Stereo Vision Engine (GLSVe) is a open-source C# library based on OpenGL. It is designed to facilitate the creation of computer graphics and 3D virtual reality prototypes incorporating stereoscopic representation.
Graphics Pipeline for Graduate Class
cross-platform 2d game engine
Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
a project for COMP371_4 2012
Build and control robots to fight and conquer the enemy!
My first project here, hope you like it.
A tool used to aid in the creation of simple, exact 3-dimensional objects using a terminal-based interface. A simple text file format is used making it easy to export models to one's own programs.
Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems.
Voxal Engine based of Minecraft++
Voxal Engine based of Minecraft++. Complete, all headers included, and simple to expand.
sinusoidal decomposition of a sound
Takes audio input from microphone (or internal pc monitor) and display it as sum of sinus waves
Maze simulation using WiiMote and Balance Board
A game developed by Reddit community
This is an Open Source game based on drumo's design and concept art which is developed by Reddit community. If you don't use Reddit, you are still more then welcome to use it.
open source K240 remake
Amiga game K240 has never live to see it' own remake.. try to change it... it was a great game and we want you to join developers team to support makeing a remake