GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
fast paced, arcade-style, top-scrolling space shooter
You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, and OpenAL for sound effects.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.2.7 a C file (add it to your C or C++ project) with 8 functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF8 UTF16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input unix (command line calls) ASCII UTF8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input click the tab 'Files' for prototypes help helloworld * * * I am also the author of toot http://github.com/vareille/toot cross-platform command line tool & C C++ library to make reliable beeps * * *
The PDL module gives standard perl the ability to COMPACTLY store and SPEEDILY manipulate the large N-dimensional data sets that are the bread and butter of scientific computing.
The Mesh Viewer is an easy to use lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models.
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
Conquest is a Unix/C port of a real-time, multi-player space warfare game that was originally written in RATFOR for the VAX/VMS platform by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL interfaces. Sound is supported as well.
A 3D matrix screensaver based on The Matrix Reloaded. Supports widescreen setups, and can be run on Windows, Mac OSX, Linux, BSD and many other UNIX based operating systems.
Cultivation is a game about the interactions within a gardening community. The resources needed for genetic propagation are tight, and relations can become tense. Cultivation explores self-interest, the common good, conflict, and compromise.
Univerx, a Solar System simulator in OpenGL 3D to show planet's translation and rotation. Includes phisical simulation of orbital movement, textured and lighted planet surfaces and customizable interactive view of the model.
action/combat flight sim
Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
Perl bindings to the Modern OpenGL API
The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
Project mARbleMaze is an augmented reality minigame where the user uses a printed marker and his webcam to solve marble maze levels. Levels involve special fields like invisible walls and holes.
PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
ZTK C Object-Oriented user interface library (GLUT-based)
2D motorcycle simulator done using Lagrangian equations of motion
2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization of a given physical system was found. The problem is collisions... they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open . Ah very much thank to the Maxima project !! Without that program the calculations would have been impossible to do!
Defunct; see https://github.com/chazomaticus instead.
The project aims at Educational Low Cost Motion Capturing techniques, supporting various file formats such as BVH, ASF/AMC, RIB, MEL etc.
OpenCV-AR is a software library used for Augmented Reality development. It is targeted on Linux, though it is also able to work on Windows platform. It is an alternative to ARToolKit for Augmented Reality application development.
A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
Very simple web-interfase for astrospectrograph
Videoguide allows you to correct star position in case of bad guiding system of telescope. Here is software for videoguide, hardware part consists of PIC-ruled step motors, which tilt a glass plate, correcting by this tilt position of a star or other object. The guiding object is selected by operator in a part of video from gude's CCD-camera. Selected area can be preprocessing by wavelet-filter or median filter and/or histogram equalisation.
The project deals with the development of a graphic engine and a framework for game development in C++! In this context a test game, based on the engine, should be developed too. The devoloped programs should run on Linux and Windows because they both su
AES.g is a port of the Advanced Encryption Standard (or Rijndael) to the GPU using a mix of C++ and Cg programming languages. It is portable and built as a class-based program, using OpenGL or DirectX libraries.
TO DOWNLOAD ANTIPRISM GO TO: http://www.antiprism.com/download Antiprism is a set of programs for generating, manipulating, transforming and visualising polyhedra.