native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.5 one C file & a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 & C++98 compliant VisualStudio MinGW GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
FoxHole is a filemanager with Steganography capability for Symbian OS phones
The Graphics Library Stereo Vision Engine (GLSVe) is a open-source C# library based on OpenGL. It is designed to facilitate the creation of computer graphics and 3D virtual reality prototypes incorporating stereoscopic representation.
netZatacka is a game with multiplay-support
Using real-time physics, one can control various objects, and manipulate time, energy, and even explosions in this 2D/3D environment. ODI enables the user to emulate charged particles, and determine new dynamics.
PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
This is a Sci-Fi game in production
Zeus is a game engine currently under development. I have designed many aspects of this engine out and have started to coding it already. Some of the big things for me on this engine is the graphics pipeline optimization.
A sample C# 2005 about using Tao.Framework to make a program control 3D Object and use ODE, Physical to make a program to simulate some industrial Robot. I never make a big program with many thing linked together. Thank if someone interesting and help m
is a interactive molecular visualisation program designed especially designed for coarse-grained simulation of non-spherical particles. Ellipsoids (Gay-Berne), disks, and custom shaped uniaxial particle (e.g. pear-shaped particles) can be represented.
2D oldschool strategy-game using OpenGL and Mono. Language: C# Selftutorial of 3 persons developing games in C# with Mono and OpenGL