C/C++ library to add light and intuitive GUI to OpenGL and DX programs
AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. The project is not maintained anymore but feel free to download and modify the source code to fit your needs or fix issues.
The PDL module gives standard perl the ability to COMPACTLY store and SPEEDILY manipulate the large N-dimensional data sets that are the bread and butter of scientific computing.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.5 one C file + header (add them to your C or C++ project) with 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW Open3D IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 / C++98 compliant VisualStudio MinGW GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
A 3D matrix screensaver based on The Matrix Reloaded. Supports widescreen setups, and can be run on Windows, Mac OSX, Linux, BSD and many other UNIX based operating systems.
realistic truck & car simulator, with OpenGL graphics
update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable and playable on all Linux, BSD, MacOSX systems. Official VIDEO presentation: http://www.youtube.com/watch?v=B74QvPGyBYM The physical simulation was written from 0 of course, so no external 'third-party' libraries are used; except GLUT+OpenGL for the graphical visualisation & good interactivity.
This program compilation offers complete control of a Bioloid robot including a 3d visualisation, xml-based robot modelling, a custom scripting language, the capture of robot movement, a custom firmware, different interpolation types and much more!
Defunct; see https://github.com/chazomaticus instead.
The project aims at Educational Low Cost Motion Capturing techniques, supporting various file formats such as BVH, ASF/AMC, RIB, MEL etc.
A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
SLFCEM stands for San Le's Free Comp. Electromagnetics. It is a package of scientific software and graphical user interfaces for use in computational electromagnetics. It is written in ANSI C and distributed under the terms of the GNU license.
Univerx, a Solar System simulator in OpenGL 3D to show planet's translation and rotation. Includes phisical simulation of orbital movement, textured and lighted planet surfaces and customizable interactive view of the model.
Play a game similar to the popular console game by RedOctane, but designed for your MIDI keyboard. Levels range from Easy, where the hand position never changes and only white keys are used, to Expert, where every note on the sheet music is played.
QMGA is a Qt-based molecular graphics application for visualizing large ensembles of ellipsoids, spherocylinders or spheres. It is conceived for coarse-grained mesoscopic molecular simulation, but can be used for any kind of convex body systems.
SLFCFD stands for San Le's Free Computational Fluid Dynamics. It is a package of scientific software and graphical user interfaces for use in computational fluid dynamics. It is written in ANSI C and distributed under the terms of the GNU license.
A cross-platform (Windows, Mac, Linux) library for creating games.
PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
A simple 3D framework in C++
A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
The project is about porting selected (open source) music-, and audio software to latest compilers and platforms...
The sunflower library provides programming abstractions developed at the Autonomous Systems Lab http://www.asl.ethz.ch/. It contains a complete path planning and obstacle avoidance system, common mobile robotics tasks abstractions, and a 2D simulator.
Object Oriented Language
Ctalk is a compact object oriented language that works closely with C. That means you can use Ctalk for GUI, network, client-server, and systems programs as well as traditional object oriented simulations. Ctalk includes a just-in-time compiler, extendable class libraries, and a compact run-time library. Written for use with GNU GCC, Ctalk supports a variety of UNIX, Linux, and OS X systems, the X Window System, and libraries like the GNU readline library, the Xft Type1, FreeType and TrueType font libraries, and the OpenGL and GLUT 3-d graphics libraries. If you want to learn more about Ctalk, you can download the tutorial as a PDF file in the Files section. Ctalk's C preprocessor, Ctpp, is also available as a separate package. To find out what's new in the latest release, check out the ReleaseNotes page of the Ctalk Wiki.
Very simple web-interfase for astrospectrograph
Videoguide allows you to correct star position in case of bad guiding system of telescope. Here is software for videoguide, hardware part consists of PIC-ruled step motors, which tilt a glass plate, correcting by this tilt position of a star or other object. The guiding object is selected by operator in a part of video from gude's CCD-camera. Selected area can be preprocessing by wavelet-filter or median filter and/or histogram equalisation.
Billiard table simulator
It could help you to carry out numerous experiments on the billiard table. ATTENTION! X Window System, GLUT, OpenAL are required (https://stackoverflow.com/questions/3907064/installing-opengl-and-openal-in-ubuntu)
The aim of this project is to display some medical heart-data via open gl.