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Top Apps

  • Monitor your Cisco ASA like an expert Monitor your Cisco ASA like an expert Icon
    Monitor your Cisco ASA like an expert Icon

    See how Network Insight™ for Cisco® ASA, a feature of SolarWinds Network Performance Monitor and Network Configuration Manager, can help.

    Get visibility into the health and performance of your entire Cisco ASA environment in a single dashboard. View VPN tunnel status and monitor firewall high availability, health, and readiness. Automatically discover and filter within ACLs, show rule hit counts, and detect shadow and redundant rules. Automate the monitoring and management of your ASA infrastructure in a fully integrated solution. Try it free for 30 days!
  • Infrastructure and application monitoring for Azure Infrastructure and application monitoring for Azure Icon
    Infrastructure and application monitoring for Azure Icon

    Monitor your Azure® infrastructure, application, and systems performance side by side in a single enterprise-monitoring tool

    So, you moved your applications and servers to Azure, but are they running any better and are you able to justify the investment? Without proper monitoring, you’re left guessing if application and server performance has improved, and when issues arise, you’re left scrambling to locate the root cause. SolarWinds® Server & Application Monitor (SAM) can monitor your Azure workloads side by side with your on-premises workloads to help ensure optimal application performance.
  • GLUI User Interface Library

    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.

  • Chromium B.S.U. Icon

    Chromium B.S.U.

    fast paced, arcade-style, top-scrolling space shooter

    You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, and OpenAL for sound effects.

  • AntTweakBar Icon

    AntTweakBar

    C/C++ library to add light and intuitive GUI to OpenGL and DX programs

    AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. The project is not maintained anymore but feel free to download and modify the source code to fit your needs or fix issues.

  • Perl Data Language Icon

    Perl Data Language

    The PDL module gives standard perl the ability to COMPACTLY store and SPEEDILY manipulate the large N-dimensional data sets that are the bread and butter of scientific computing.

  • tiny file dialogs (cross-platform C C++) Icon

    tiny file dialogs (cross-platform C C++)

    native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH

    v3.2.7 a C file (add it to your C or C++ project) with 8 functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF8 UTF16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input unix (command line calls) ASCII UTF8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input click the tab 'Files' for prototypes help helloworld * * * I am also the author of toot http://github.com/vareille/toot cross-platform command line tool & C C++ library to make reliable beeps * * *

  • Aciqra Icon

    Aciqra

    A virtual planetarium for observers of the real sky.

    Aciqra is a virtual planetarium and sky mapping program which tracks celestial bodies including planets, deep sky objects and stars to an accuracy of a fraction of a degree for thousands of years into both the future and the past. It includes the 2.5 million stars of the Tycho-2 catalog supplemented by data of 120,000 stars from the Hipparcos catalog, 13,000 deep space objects from the NGC and IC catalogs and a large number of asteroids and comets from the Minor Planet Center. The program is platform-independent and can be made to work on most modern computers that support OpenGL.

  • Smokin' Guns Icon

    Smokin' Guns

    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.

  • matrixgl - The Matrix Screensaver Icon

    matrixgl - The Matrix Screensaver

    A 3D matrix screensaver based on The Matrix Reloaded. Supports widescreen setups, and can be run on Windows, Mac OSX, Linux, BSD and many other UNIX based operating systems.

  • Cultivation

    Cultivation is a game about the interactions within a gardening community. The resources needed for genetic propagation are tight, and relations can become tense. Cultivation explores self-interest, the common good, conflict, and compromise.

  • Axiom 3D Engine Icon

    Axiom 3D Engine

    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.

  • Conquest

    Conquest is a Unix/C port of a real-time, multi-player space warfare game that was originally written in RATFOR for the VAX/VMS platform by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL interfaces. Sound is supported as well.

  • FFFF - Fast Floating Fractal Fun

    FFFF is the fastest Win32/OSX/Linux/IRIX Mandelbrot generator. Features OpenGL, realtime zoom, SSE/AltiVec QuadPixel, SSE2/3DNow! DualPixel calc, FPU per pixel calc, GPU asm (Fragment/Vertex) calc, multiprocessor support, and benchmarking. Opt asm code!

    Downloads: 5 This Week Last Update: See Project
  • Time Stop

    Time Stop is a 2D physics-based puzzle game. It uses the Box2D physics engine and OpenGL. The goal is to move a blob to a star by manipulating time and moving objects.

    Downloads: 5 This Week Last Update: See Project
  • Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.

  • Motion Capture Editor and Simulator

    The project aims at Educational Low Cost Motion Capturing techniques, supporting various file formats such as BVH, ASF/AMC, RIB, MEL etc.

    Downloads: 2 This Week Last Update: See Project
  • Lagrange_Motocross Icon

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization of a given physical system was found. The problem is collisions... they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open . Ah very much thank to the Maxima project !! Without that program the calculations would have been impossible to do!

  • Chaos Lizard Creations

    Defunct; see https://github.com/chazomaticus instead.

    Downloads: 1 This Week Last Update: See Project
  • Fingo

    Fingo is a word guessing game. A guessed word with right letter at right postion gets marked with a square; if its in wrong position, it gets marked with a circle. Looking forward to your feedback: faez_khan@yahoo.com | games | board | words | lingo

    Downloads: 1 This Week Last Update: See Project
  • CSTUNTS Icon

    CSTUNTS

    remake of the classic STUNTS game, but more realistic; more like GTA 3

    Sort of remake of the classic STUNTS[1990] driving game, but featuring many authentic elements, OpenGL graphics, and more realistic physics than the origianal, plus particular attention to internal view. It has all the features that CTruck3D has but it is much like GTA 3 ... can get on-off the vehicle, and one can climb on stunt-structures, and there are buildings on which one can jump. As soon as possible I wish to put more structures, and do better climb-on simulation. Of course heightmap is editable, a 300x300 one, and also the color map is editable so one can draw nice roads... also the position of stunt-structures in easily editable. Have lots of fun! Soon more cars and better textured terrain should be available... maybe also in-game terrain editing possiblity. Comments or suggestions are appreciated. compiled for Windows too (XP, 32 bit), it is in the folder "windows_ver_XP"

  • BLibrestez55 Robotics Software Project

    BLibrestez Robotics Software Library Project

    http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro

  • Baja Engine

    The Baja Engine is an advanced, easy to use 3D game engine for Mac, Windows, and Linux. Baja provides world-class 3D, 2D, audio, shader, scripting, editing, special effect, animation, and networking capabilities.

    Downloads: 0 This Week Last Update: See Project
  • CTruck3D _Open Icon

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable and playable on all Linux, BSD, MacOSX systems. Official VIDEO presentation: http://www.youtube.com/watch?v=B74QvPGyBYM The physical simulation was written from 0 of course, so no external 'third-party' libraries are used; except GLUT+OpenGL for the graphical visualisation & good interactivity.

  • Foo (Piłkarzyki)

    Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.

    Downloads: 0 This Week Last Update: See Project
  • I Language Icon

    I Language

    I is a cross-platform programming language designed towards efficiency during development and at runtime.

    Downloads: 0 This Week Last Update: See Project
  • Downloads: 0 This Week Last Update: See Project
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