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A generic 2D engine for any kind of game1 weekly downloads
BLibrestez Robotics Software Library Project
Blot is a program for creating images and animation using interactive artifical evolution techniques.
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Bubbles is a OpenGL-based game like a puzzle. The game mechanic consists in moving the falling bubbles and join them to other bubbles with the same picture. When two bubbles with the same picture are joined together, they disappears, giving you points
Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
GCFP is an open-source tool for visualizing complex functions.
I is a cross-platform programming language designed towards efficiency during development and at runtime.
Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
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Plotty is a tool to visually display sets of data, described in a human-readable text file. It features advanced plot functions and a light-weight and easy-to-use interface - just select the file and see your data plotted!
This software system serves as both a DICOM image viewer as well as a diagramming tool for collaborating notes on the given image sets. This my Computer Science graduate thesis project at Loyola Marymount University.
OpenGL / glut GUI that allows easy display of strings on screen using the STL. Multiple screens can be defined using a self explanatory XML file. Callbacks are done using the sigc++ library.
A 3d Implementation of the popular "Falling Sand" genre of games. 'http://www.csiuo.com/Sand3d'
The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays
A simple C library (for any platform with glut available) to make it easy to write little programs that draw what you want on the screen and respond as you like to the mouse or keyboard. Comes with several short sample programs.
C/C++ steering behaviour library (AI) with Lua scripting for games and simulations.