Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
JNode is a Java New Operating system Design Effort. JNode is a simple to use and install Java operating system for personal use on modern devices. Any java application runs on it, fast and safe. See our homepage for additional information.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth
Modular tracker-based music composition tool. MadTracker is meant to be a very flexible, powerful and multi-user approach to music composition.
The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
PHP-DirectFB is a PHP extension that implements language bindings for DirectFB, a hardware accelerated graphics library for the Linux Framebuffer.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
This is a collection of libraries contained : Shared memory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.
Social media patchbay.
Hemus is a full set of highly optimized and portable HPL-based emulators for a few systems.
Rpg2Cpp (Rpg++) is a compiler that translates RPG-III and RPG/400 sources from IBM-midrange systems (iSeries, AS/400) to native C++ code. C++ class-libraries resembling the RPG-III datatypes are included as well as a tiny CL-runtime-system.