A cross-platform XML/CSS based eBook reader
CoolReader is fast and small cross-platform XML/CSS based eBook reader for desktops and handheld devices. Supported formats: FB2, TXT, RTF, DOC, TCR, HTML, EPUB, CHM, PDB, MOBI. Platforms: Win32, Linux, Android. Ported on some eInk based devices.
Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.
Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.
The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB
Please note: OpenBOR has moved to GitHUB. Latest source and binaries may be found here - https://github.com/DCurrent/openbor OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team. In the years since it has grown into arguably the single most powerful two dimensional sprite based engine in the world and certainly the most versatile. While intended to allow creation of side scrolling beat em’ ups like Double Dragon or Final Fight, the engine is also capable of replicating Shumps, RPGs, platformers and the like. A built in scripting engine allows authors to take it even further, making imagination the only real limit. See www.chronocrash.com for more details and to download the latest versions.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
JNode is a Java New Operating system Design Effort. JNode is a simple to use and install Java operating system for personal use on modern devices. Any java application runs on it, fast and safe. See our homepage for additional information.
GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
OpenAvionics is a hardware/software projet to design low cost instrumentation (air/attitude, navigation, voice, engine) for light and ultra light aircrafts. The display part of the project may be used in aircraft simulation projects.
ONSlaught is an ONScripter clone with Unicode support and other features. Its aim is to completely replace ONScripter as an open source visual novel engine by providing a completely new design and new features.
This is a collection of libraries contained : Shared memory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.
In the beginning it seems like playing civilization, in the end..... who knows?
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Attempt to rewrite old windows game in pascal language with simple graph unit. Based on original alien force for win3.11
3-dimensional Space Combat Simulator
BLibrestez Robotics Software Library Project
http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro
Iggy is a tile-based puzzle homebrew game for the Nintendo DS. It is based off of the puzzle game Engacho! for the WonderSwan. The game is designed to be portable to many platforms.
Project intends to extend the tinsel engine reimplementation by ScummVM to be able to load and play Discworld Noir. It will use Residual as backend.
Doom3 SDK Modification Developers share their C++ enhancements to the 1.3 SDK
This project is a try to write real tiny and fast XMPP/Jabber client for handheld devices, supported by Enlightment Foundation Library. I use Elementary widget toolkit and Iksemel library to make it possible.
The Enveria IDE for Rapid Application Development is an intuitive platform for programming robust GUI software. Keep Enveria open source, don't be shy - donate today!
This project aims to create a games development IDE which is easy to use by novices and experts to aid in game creation. The IDE will be able to export to jar and applet, so games will be runnable in a wide range of environments, across many platforms.