An EFI boot manager utility
rEFInd is a fork of the rEFIt boot manager. Like rEFIt, rEFInd can auto-detect your installed EFI boot loaders and it presents a pretty GUI menu of boot options. rEFInd goes beyond rEFIt in that rEFInd better handles systems with many boot loaders, gives better control over the boot loader search process, and provides the ability for users to define their own boot loader entries.
ZX Second-Emulator And Released for UniX
ZEsarUX - ZX Second-Emulator And Released for UniX WARNING: This is an OLD repository. It has been moved to: https://github.com/chernandezba/zesarux It's a ZX Machines Emulator for Unix, including all the Sinclair computers: -MK14 -ZX80 -ZX81 -ZX Spectrum -QL -Z88 And also: -Timex TS 2068 -Sam Coupe -Pentagon -Chloe 140 SE, 280 SE -Chrome -Prism -ZX-Uno -ZX-Evolution TS-Conf -TBBlue/ZX Spectrum Next -Jupiter Ace -Amstrad CPC 464 ZEsarUX source code and binaries are distributed under GNU GPL license. ZEsarUX also includes third-party roms, media, programs and games NOT covered by this license This is my second ZX Spectrum emulator after ZXSpectr http://sourceforge.net/projects/zxspectr/ Available versions for download here: -Source code -Binary compiled versions: --Linux 32/64 Bits --Mac OS X --Windows --Raspberry pi (raspbian) Other by 3rd party: -Arch Linux: -Retropie/EmulationStation -Open Pandora -PocketCHIP -MorhpOS
A development of David Daniels Brandy Basic
Napoleon Brandy is development of David Daniels Brandy basic, an interpreter for BBC Basic (or Basic V), This project can not claim ANSI C compliance as Brandy Basic did, but supports Graphics for the platforms implemented. OS currently supported are Win32 and DOS. Currently a preview release as it is functionally incomplete.
Tao3D is a programming language for real-time interactive 3D
Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
GUI library for games and multimedia.
WonderGUI is a Graphical User Interface Toolkit written in C++. Just like other, GUI toolkits such as Qt, GTK, MFC, Swing etc it provides a user interface for your program with buttons, checkboxes, menus etc. What makes WonderGUI different from other GUI toolkits is that it doesn't have a standard look and feel, instead it is made to bring your own unique user interface to life with the widgets and layouts that you design. WonderGUI is also built for easy integration into an existing code base. It doesn’t run your main loop, initialize your application window or assume to be the only code drawing in your window. Instead, you tell WonderGUI about mouse and keyboard events and the screen regions where widgets might need to be redrawn. This makes WonderGUI an excellent toolkit for games and media applications.