GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Rpg2Cpp (Rpg++) is a compiler that translates RPG-III and RPG/400 sources from IBM-midrange systems (iSeries, AS/400) to native C++ code. C++ class-libraries resembling the RPG-III datatypes are included as well as a tiny CL-runtime-system.