Educational Linux Distribution
Main goals: * Prepare operating system based on Linux kernel and free software for use at home from scratch by building sources. Binary packages/images are also available. * Each package is installed in separate directory, so you can use different versions of applications and libraries by design. * There is only one user 'kanapi' with root permissions, so you don't have to login, remember passwords, etc. * Simple configuration * Automatic compilation.
XOSL is a graphical boot manager that supports multi-booting of various operating systems. Development is currently done under the XOSL2 title. Historical version download below:
CrabEmu is a video game console emulator for Mac OS X, Sega Dreamcast, and various other *nix-like targets. Currently, development is focused upon the 8-bit consoles built by Sega, with support for the Sega Master System, Game Gear, SG-1000 and ColecoVision. Initial support for the NES is also available.
high-performance and rich features ZX-Spectrum emulator for WinNT platform
Linux-based Network Bootmanager A graphical bootmanager providing OS deployment and repair for Linux, Windows, possibly other operating systems, via PXE and local cache.
Turns the BeagleBone Black into a Nintendo-based retrogaming console.
The Beagle Entertainment System (BES) project is a complete filesystem image that turns the ARM-based BeagleBone Black single board computer into an embedded appliance capable of playing software for the SNES, NES, GBA, and Gameboy Color platforms. A full system image, ready to be written to a microSD card and used as-is, is available for download. Just connect your BES-enabled BeagleBone Black to your network and you can use BES's Node.js web interface to add or remove ROMs, configure gamepads, and edit ROM descriptions for the front-end GUI. There's no need to hand edit configuration files or manually copy ROM files onto the microSD card! BES source: https://github.com/hendersa/bes BES web interface: https://github.com/hendersa/bes-config-node BES kernel device tree: https://github.com/hendersa/bes-dtb-rebuilder
FreeWheeling is an audio tool for live looping. It provides a highly configurable, fluid user interface for instrumentalists to capture loops in real-time. FreeWheeling runs under Linux (PC/Mac) and Mac OS X (PPC/Intel).
Windows XP reimplemented on Nintendo DS
WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it features - 52 Classes that are already available within Lua - 25 different types of user interface classes - 8 different predefined dialogs which makes it the perfect GUI sandbox for DS. PS: More time without update means: next update will have even more improvements, as i am still developing ;)
ONSlaught is an ONScripter clone with Unicode support and other features. Its aim is to completely replace ONScripter as an open source visual novel engine by providing a completely new design and new features.
A small C library for building user interfaces with C, XML and CSS.
LCUI is a freely available software library to create GUI application, it is written in C, support the use XML and CSS describe the graphical interface, you can use it to make some simple effects. The above description and screenshots is for the version 1.0.0 (+), and the 1.0.0 version is still in development, it is not officially released, please do not use old versions of "files "page to download as version 1.0.0.
HRCS (Hospital romm control system) is a system for remote operator monitoring of hospital rooms. HRCS supports serial or TCP/IP communication. HRCS is based on the linux kernel and is the only one process running in the OS.
We have implemented a raytracer in both CTM and DirectX (through brook). On modern architectures the raytracer gets between 10 and 20 million rays per second on 300,000 polygon scenes.... and even more on quake levels and other scenes.
Morphine.TV is a media center system (HTPC) based on the disko framework for linux. It is running on top of the DirectFB hardware abstraction layer which enables Morphine.TV to run on x86 platforms and also on embedded devices.
Online Streaming Music Client for the Sony PSP Console
CAN network monitoring tool programmed in Qt 4.3
Software development for NeutrinoHD / Coolstream STB
A new advanced customizable graphic menu multi boot and OS loader based on XOSL project with gujin project features, this project integrate too a mini OS to provide certain customizable specialized maintenance tasks before boot partition/load OS target.
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
Application to capture and trace the OpenGL calls made by any Win32 application. Aims at providing, 1. the ability to log OpenGL calls in Text format (as callstack) 2. the ability to capture the actual frame content (as bitmaps)
Foi comprovado que senhas como: datas de nascimento, números de telefone, numero de cartões de crédito... são fáceis de serem descobertas (hackeadas), por isso existe o Password Generator, para gerar senhas que são difíceis de descobrir. O Sistema funciona como um gerador RANDOM, que cria instantaneamente uma série de possibilidades de combinações que o sistema julga ser mais difícil para programas e hackers descobrirem.
a customizable boot menu for your Kobo Mini
Mainly this project aims at easing startup and use of XCSoar (see xcsoar.org) on Kobo Mini. But the scope of use should not be limited solely to XCSoar. The Launcher should be small in code size, reuse most of the original libraries, provide flexible configuration to any application that might be ported to the Kobo Mini. It supports customizable fonts, toolbox-pages, buttons (also graphical), labels, autostart and sleep timers.
The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
This project is an effort to develop open source software for all old platforms, like MSX, Commodore, AMIGA, Atari, ..... and collect technical information about old platforms, keeping the "old skool" flame alive.
PAiPodLinux is a modified version of ipodlinux, it aims to be a usable platform for Pro Audio Recording, it has no games or extra stuff, it runs on GEN 3 iPods. PAiPodLinux is based on the work done at the ipodlinux project, and much credit goes to them.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games