Virtual X-Ray Imaging Library on GPU
gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL).
The Operating System Colour Management System Oyranos is intented to coordinate device informations (ICC colour profiles) and configure their system wide usage. Target is a predictable path for applications and users to match colours across devices.
TurboSphere is an easy to learn and powerful JS based game engine.
The project is about porting selected (open source) music-, and audio software to latest compilers and platforms...
Allows for up to 18 ships per taskforces in BotF.
This is a patch tool for the video game Star Trek Birth of the Federation. It modifies the game's code to allow for up to 18 ships per taskforce. Visit the BotF forums for more information.
Common Hardware Recovery Solutions by Ukrainian-Russian network from http://hardw.net/forum