Cross-platform DICOM implementation
Grassroots DiCoM is a C++ library for DICOM medical files. It is accessible from Python, C#, Java and PHP. It supports RAW, JPEG, JPEG 2000, JPEG-LS, RLE and deflated transfer syntax. It comes with a super fast scanner implementation to quickly scan hundreds of DICOM files. It supports SCU network operations (C-ECHO, C-FIND, C-STORE, C-MOVE). PS 3.3 & 3.6 are distributed as XML files. It also provides PS 3.15 certificates and password based mecanism to anonymize and de-identify DICOM datasets.
A model-based test automation framework for GUI applications
This framework supports a wide variety of model-based GUI testing techniques. The innovation lies in the architecture of GUITAR, which uses plug-ins to support flexibility and extensibility. Software developers and quality assurance engineers may use this architecture to create new toolchains, new workflows based on the toolchains, and plug in a variety of measurement tools to conduct GUI testing. More detail is presented in this publication: GUITAR: An Innovative Tool for Automated Testing of GUI-driven Software. Bao N. Nguyen, Bryan Robbins, Ishan Banerjee, and Atif Memon. Automated Software Engineering Journal. p.21, 1. 2014
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
We have moved to https://forja.rediris.es/projects/csl-longomatch/
This program helps users convert their personal DVDs to a format that they can just stick on their 5th generation iPods to watch. Este programa ayuda a usuarios convertir DVDs personal a un formato que es compatible con sus iPods de la generación cinco.
This is a set of tools for simulating fusors/IEC devices in their various forms.
GIMED is a metadata editor for geospatial data. It is focused on providing compliant metadata with the ISO19139 standard and INSPIRE directive.
HiveX is a C/C++ software platform for creating grid aware applications. By using HiveX a programmer can make use of the resources of other HiveX slave nodes (drones) to solve very complex calculations by distributing tasks among them.
A small, basic, yet powerful and competent primality tester.
IsItPrime is a powerful, cross-platform, multi-threaded standalone application capable of testing massive numbers in several ways through a highly interactive and easily-understood user interface. As of version 2.0.0, IsItPrime and other NCPrime applications no longer require the Visual C++ 2010 Redistributable for Windows. All NCPrime applications released after 1 November 2012 use the Qt framework and thus require Qt libraries (included) for cross-platform compatibility. IsItPrime is in active development.
LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
A collection of small applications and tools developed by myself for a variety of reasons. Free for anyone to use for whatever reasons anyone wishes. Some programs were never completed and some are mature enough to use.
The Open System Management for Organization, Security and Identity Integration is a suite of enterprise grade services that follow the directives of Identity Management Forum of The Open Group consortium.
Scout Software Suite to handle all basic needs for scout agroupations in Spain and, eventually, all over the world.
REL (Research and Education Language) is a simple but very powerfull language with a compiler, an interpreter and a verifier.
A set of tools to create and manage applications based on free ODBMSes. Linux based odbmses will be handled first. For .Net bridges, openSuse and Mono will be used.
Vega Strike developer tools. Create new missions and ships in a snap, create new bfxm files, even create new mods! Uses QT for cross-platform use. Proposed apps: Data Editor, Mission Editor, Mission Wizard, Base Editor, and QMesher. Pretty much an entire suite of tools to build any new game onto of the Vega Strike engine.
multiDAC is intended to become a user-friendly tool for image- and videoprocessing in the field of deformation/movement analysis. It is written in C# with some C routines using CPU/GPU parallelization (e.g. CUDA) and features a plugin manager.
A gtk-sharp binding for Scintilla editor component for .NET and Mono.