Versatile Commodore Emulator
VICE is an emulator collection which emulates the C64, the C64-DTV, the C128, the VIC20, practically all PET models, the PLUS4 and the CBM-II (aka C610). It runs on Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OS X machines.
Emulator of Atari 800/800XL/130XE/5200 with various extensions (1088kB RAM, stereo sound and much more) running on just about every operating system (Unix/Linux, Windows, DOS, TOS, MacOS, Workbench, WinCE...)
New Robolinux Cinnamon 9.1 LTE (2021) which runs Windows XP, 7 & 10
Robolinux has been working night and day listening carefully to its User base and is extremely excited to release its brand new Robolinux 64 bit 9 series Cinnamon version which includes automated driver installers, Free Stealth VM, Free C Drive to VM & Free Apps installers, programmable ear candy and much much more built upon the 4.13 Linux kernel sporting the newest Cinnamon version 3.6 This second of five brand new Robolinux 9 series versions focuses on Privacy and was built with a flawless crash free balance of the best current but highly stable Debian & Ubuntu source code, delivering exactly what our Users asked for in a blazing fast Linux OS that runs Windows XP, 7 & 10 natively inside it virus Free. Please see the Readme.txt file for complete Robolinux Cinnamon V9.1 details For all downloads click on the "Files" button above. Thank you John Martinson Founder Robolinux.org
A Game Boy Color emulator.
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
Stratagus is a free cross-platform real-time strategy game engine, capable of playing against human or computer opponents, network or local. It can be used to build RTS games similar to C&C, WC2, AOE, and Tzar and runs under Linux, BSD, MacOS and Win
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
2D game creation software
Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
Two dimensional isometric arcades in which the player controls the space shuttle carrying out various missions.
AES.g is a port of the Advanced Encryption Standard (or Rijndael) to the GPU using a mix of C++ and Cg programming languages. It is portable and built as a class-based program, using OpenGL or DirectX libraries.
A cross-platform 3D game engine. Written is C++ and highly extensible and modifiable through a plugin system.
This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.
Here we offer for download ClawHMMer, a streaming implementation of hmmsearch, running on commodity graphics. processors and parallel rendering clusters. The original HMMer version is located at http://hmmer.wustl.edu/ (also under GPL).
Game Transaction Transfer Protocol (gttp) is a platform indepentant common set of request/response pairs to send/recieve game information to/from server and client allowing multiple games servers and clients to be linked more or less seamlessly.
JDPlay is a jni library and a remote controlled exe for launching DirectPlay games from java. The jni library is for easy usage on windows and the exe is for launching via wine on linux. JDPlay originates from Coopnet (http://coopnet.sourceforge.net).
NetLance is a 3D multiplayer game inspired by the arcade classic Joust.
This project allow designers to quickly develop multiplayer online role play games (MO-RPG) client and server. Client and server use standard C++ and run on Windows and GNU/Linux platforms.
ParaDef (Parametric Definition System) is a complete CAD/CAE/Product Development solution. ParaDef encompasses all aspects of product development into a single IDE, enabling rapid development of new products and in-depth analysis of existing solutions.
The project will integrate viable aspects of the semantic web technologies for use with advanced Semantic SQLCLI based XML DBMS. The purpose of this project is develop a GUI Application for a Suite of ECM Services.
You play with a starship and fight against other ones controlled by the computer or by humans. A lot of levels, game modes and weapons. 3D graphics and easy gameplay.