Versatile Commodore Emulator
VICE is an emulator collection which emulates the C64, the C64-DTV, the C128, the VIC20, practically all PET models, the PLUS4 and the CBM-II (aka C610). It runs on Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OS X machines.
Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
The New Robolinux 9.1 LTE (2021) with automated wifi & video drivers
Announcing "The New Robolinux 9.1 LTE (2021) with automated wifi & video driver installers & much more!" Robolinux has really listened carefully to its User base and is extremely excited to release its first Robolinux 64 bit 9 series version Mate 3D which is based upon the 4.13 Linux kernel. Plus Stealth VM, C Drive to VM & our Apps Installers are all FREE! This first of many Robolinux 9 series versions with a focus on Privacy was built with a flawless crash free balance of the best current but highly stable Debian & Ubuntu source code, delivering exactly what our Users wanted in a Linux OS tht runs Windows XP, 7 & 10 natively inside it, with blazing fast speeds which is a hallmark of all Robolinux Operating Systems built since 2011. Please see the Readme.txt file for complete Robolinux V9.1 details For all downloads click on the "Browse All Files" button above. Thank you John Martinson Founder Robolinux.org
A full featured cross-platform image library
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
Emulator of Atari 800/800XL/130XE/5200 with various extensions (1088kB RAM, stereo sound and much more) running on just about every operating system (Unix/Linux, Windows, DOS, TOS, MacOS, Workbench, WinCE...)
A Game Boy Color emulator.
C/C++ library to add light and intuitive GUI to OpenGL and DX programs
AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. The project is not maintained anymore but feel free to download and modify the source code to fit your needs or fix issues.
Andorra 2D is the new generation 2D Engine for Delphi and Lazarus. Andorra 2D is capable to use DirectX or OpenGL through graphic plugins. Andorra 2D is built in a very modular way and is yet easy to use.
Stratagus is a free cross-platform real-time strategy game engine, capable of playing against human or computer opponents, network or local. It can be used to build RTS games similar to C&C, WC2, AOE, and Tzar and runs under Linux, BSD, MacOS and Win
A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
This program gives you a new way of capturing and collecting music from radio stations over the Internet. You can listen and record your favorites radios at the same time also this way like to realize audio diffusion using outcast stream protocol.
2D game creation software
Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
Teo is an emulator of the Thomson TO8 microcomputer
Teo is an emulator of the Thomson TO8 microcomputer for PC, running on MSDOS, Windows and Linux. The compatibility is close to 100% for softwares which don't use non emulated peripherals and don't hold physical protections. In other words, if a software doesn't work on Teo, so probably : 1. it needs the presence of another peripheral than mouse, light-pen, joystick, tape recorder and disks (so it won't run as long as this peripheral is not emulated), 2. its physical protection makes it fail.
MyseeLite is a P2P Media Streaming System including servers on Linux and client on Windows 98/NT/2000/XP/2003. It was commercial once, but now goes opensource. It was developed from 2003.8 by a company in China. The official website is www.openmysee.com.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
AES.g is a port of the Advanced Encryption Standard (or Rijndael) to the GPU using a mix of C++ and Cg programming languages. It is portable and built as a class-based program, using OpenGL or DirectX libraries.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
A cross-platform 3D game engine. Written is C++ and highly extensible and modifiable through a plugin system.
This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.