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An attempt to rewrite the game Pathways Into Darkness for PC.6 weekly downloads
A cross-platform 3D game engine. Written is C++ and highly extensible and modifiable through a plugin system.
A sandbox for experimenting with game development techniques and technologies, aiming to develop a game framework and sample game.
You’ve likely added a tool to fix one problem and then a different tool to fix another problem. Pretty soon you have multiple instances of the same tool, different tools with overlapping functionality, no ability to collaborate across teams—all resulting in unknown bottlenecks and complicated or no reporting. As a DevOps leader, it’s up to you to balance the autonomy and flexibility of a DevOps approach. But how?Advertisement
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
Kingdoms is a Turn-based strategy game rebuilding from "Three Kingdoms - Hero", product of KOEI, a japan game provider.