Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
Announcing two new faster Robolinux 9.2 versions which run Windows
Robolinux is very pleased to announce its newly upgraded Cinnamon & Mate 3D 9.2 LTE 2021 versions release. The main focus on this massive upgrade was to improve speed, security and stability. Both of our 9.2 Versions come with FREE expert Tech Support. They have newer kernels, the newest VirtualBox and a significant number of important upstream security updates. The Robolinux 9.2 versions include many more automated driver installers, Free Stealth VM, Free C Drive to VM & Free Apps installers, and much much more. The Robolinux 9.2 versions focus on Privacy delivering exactly what our Users want which is a blazing fast Linux OS that runs Windows XP, 7 & 10 natively inside it. Please see the Readme.txt file for complete Robolinux V9.2 details For all downloads click on the "Files" button above. Thank you John Martinson Founder Robolinux.org
Emulator of Atari 800/800XL/130XE/5200 with various extensions (1088kB RAM, stereo sound and much more) running on just about every operating system (Unix/Linux, Windows, DOS, TOS, MacOS, Workbench, WinCE...)
A full featured cross-platform image library
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
Project Apollo - NASSP (also known as NASSP or NCPP) is an add-on for the Orbiter space flight simulator. Project Apollo simulates the Apollo missions to Earth orbit and the Moon and the planned post-Apollo missions that never flew.
C/C++ library to add light and intuitive GUI to OpenGL and DX programs
AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. The project is not maintained anymore but feel free to download and modify the source code to fit your needs or fix issues.
Teo is an emulator of the Thomson TO8 microcomputer
Teo is an emulator of the Thomson TO8 microcomputer for PC, running on MSDOS, Windows and Linux. The compatibility is close to 100% for softwares which don't use non emulated peripherals and don't hold physical protections. In other words, if a software doesn't work on Teo, so probably : 1. it needs the presence of another peripheral than mouse, light-pen, joystick, tape recorder and disks (so it won't run as long as this peripheral is not emulated), 2. its physical protection makes it fail.
GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
TKlone, short for Tetris Klone, is a simple DOS-based game, with more features coming in the future. TKlone version 2.0 uses DirectX and Windows programming for a better experience.
Space game of galactic conquest. Real time/turn based strategy with civilization type colonization of worlds. Influences include: Civ, Master of Orion, emperor of the Fading Suns, Dune. Universe a future dark age with noble houses vying for control. Forum for comments: http://spacesimcentral.com/ssc/forum/59-ad-infinitum/ Video link of game running: http://www.youtube.com/watch?feature=player_embedded&v=oloUoFRk4WE
MyseeLite is a P2P Media Streaming System including servers on Linux and client on Windows 98/NT/2000/XP/2003. It was commercial once, but now goes opensource. It was developed from 2003.8 by a company in China. The official website is www.openmysee.com.
This program gives you a new way of capturing and collecting music from radio stations over the Internet. You can listen and record your favorites radios at the same time also this way like to realize audio diffusion using outcast stream protocol.
PSpace is an attempt of making a new client for the popular online 2D Space game Continuum / Subspace, originally by Pyxlz. Subversion enabled (SVN). And a more or less usable release has finally been added to the download page.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
GSrex is a Direct3D7 plugin for ps2 emulators. It's frame buffer and texture code is in part based off of GSsoft which was written by shadowpcsx2 and linuzapps. This plugin is still in development (since September 2005), so dont expect much yet.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
This is an action-adventure computer game project we are creating in school about the secret history of the library of Alexandria.
NetLance is a 3D multiplayer game inspired by the arcade classic Joust.
ParaDef (Parametric Definition System) is a complete CAD/CAE/Product Development solution. ParaDef encompasses all aspects of product development into a single IDE, enabling rapid development of new products and in-depth analysis of existing solutions.
Aim of this project is to create a console-style multiplayer fighting game implemented over DirectX for PC platform.
This is a powerful API which simplifies 3D game and other multimedia development. The project is still in the very early stages, much more will come soon.