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Quazatron: RPG is going to be a 3D RPG with turn-based combats and story based on old ZX Spectrum game, Quazatron.1 weekly downloads
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.1 weekly downloads
StoneAge2, das kult Steinzeit MMORPG ist wieder da!1 weekly downloads
The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, Buffer Bloat, and Packet Loss. Upon completion, you can view detailed reports about your connection. This HTML5 speed test does not require Flash or Java, and works on all devices including tablets and smartphones. Host on your own infrastructure or use ours. For licensing, inquire today.Advertisement
Tetris# is a C# clone of Tetris, with special block types and multiplayer support.1 weekly downloads
An Ascii character RPG game engine written with DarkGDK (DirectX), c++.net (Visual Studio 2008) and TinyXML. Users will be able to Create, Edit and Play RPGs compatible with this engine.
Agaseous-NES is a graphic app for creating integrated circuit layers. Developers can import Agaseous for SuperWikia Alpha .AJA (Agaseous Joint Application) text files to automate & create asauna plates. Also imports and intergrate Adobe .PSD files.
Arengu is a free 2D RPG with a thrilling story and exciting gameplay.
BLibrestez Robotics Software Library Project
You’re probably paying too much for cell phone service. Wirefly compares hundreds of plans to help you save. Enter what you need (minutes, data, texts) into Wirefly’s innovative plan comparison tools and see your savings instantly.Advertisement
This is battle in house between toys. You have to build your base, and piloting airplane to defend your and destroy hostile bases.
Black Crystal is a open-source MMORPG creation system created with Microsoft's Visual C# 2005(.NET 2.0). The engine will support Lua scripting, advanced networking, DirectX9, and lots more.
The 6 elements are rising up to destroy our world! Create a character and fight through droves of enemies to save this world. 3D RogueLike game, built using XNA GameStudio.
2D game engine for traditional platform games
A real 3D clone of the online flashgame "Bloxorz". Using Direct3D and the .NET-Framework for a rapid developement.
“The new features we announced for the 8x8 VCC platform will help supervisors and agents gather more insights from their customer interactions and improve the overall customer experience,” shared Tim Richter, Director of Product Marketing for 8x8's Virtual Contact Center.Advertisement
it decodes jpeg file in gpu with cuda and maps it as direct3d texture I wrote this as a proof of concept, Who wishes to continue can continue.....
I think it will be the brother of dogengine.
Multi-player networking Real Time Strategy game written in C# .NET using Direct3D sprites and TCP/IP sockets. Dragon Siege is a unique combination of the town defense idea (see game "The Horde") combined with modern RTS features.
Another full 3D RTS Game Engine, Currently supporting OpenGL & DirectX. Also it is simple to add custom graphics drivers, eventually this will be ported to be OS independant but for development focus is Windows XP & DirectX
FE gdk is a game development framework, which is a set of multiplatform tools and libraries for multimedia and game development, written mostly in C++.
Implementing FreeForm Deformation using MDX for my Diploma Project
A game engine built with frb and farseer. First game is a basic asteroids clone.
2D game engine based on HGE and suitable for creating small shareware games. Main features: UNICODE, Physics, World Editor, Sripting.
It's a 3D Game Engine with XNA.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
This project aims to make an adventure game in the spirit of the 90's Quest games. We've decided on an African themed RPG adventure in the style of Quest for Glory, but with full maneuverability within the scene (clickable interaction with objects)
DirectX 11 based Game Engine.