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2D game engine for traditional platform games3 weekly downloads
A revival of the once-famous Acclaim's game Re-Volt, a RC cars racing game. We want to offer a free, portable (Windows & Unix), bug-free and enhanced, but multiplayer only, game engine to replace the original, while still using original data files.2 weekly downloads
AES.g is a port of the Advanced Encryption Standard (or Rijndael) to the GPU using a mix of C++ and Cg programming languages. It is portable and built as a class-based program, using OpenGL or DirectX libraries.
A cross-platform 3D game engine. Written is C++ and highly extensible and modifiable through a plugin system.
A suite of retro arcade games mostly from the late 70's and early 80's designed to run on the Windows and Linux platforms.
BLibrestez Robotics Software Library Project
This is battle in house between toys. You have to build your base, and piloting airplane to defend your and destroy hostile bases.
The 6 elements are rising up to destroy our world! Create a character and fight through droves of enemies to save this world. 3D RogueLike game, built using XNA GameStudio.
An MMORPG set on a planet size machine capable of reshaping it's surface to mimic any environment. Players take the role of the stranded inhabitants, each bidding for their share of control over the machine.
Full Sail University school project.
FE gdk is a game development framework, which is a set of multiplatform tools and libraries for multimedia and game development, written mostly in C++.
It's a 3D Game Engine with XNA.
Kernel::Neya + IPC::OS
This project aims to make an adventure game in the spirit of the 90's Quest games. We've decided on an African themed RPG adventure in the style of Quest for Glory, but with full maneuverability within the scene (clickable interaction with objects)
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
Distributed massive multiplayer online game server construction kit.
MOGE 3D 'Message Oriented Game Engine'. Plugins: (Input, Render, Sound). Maps: Getic 3D 'GBT' (BSP files). Script: Squirel Textures: jpg, bmp,tga Network: TCP/UDP OS: Windows 2K /LINUX
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
This project allow designers to quickly develop multiplayer online role play games (MO-RPG) client and server. Client and server use standard C++ and run on Windows and GNU/Linux platforms.
Entertainment: Game. C/C++. DirectX9 PacMan Game "Clone" Status: Pre Alpha
Pear3DEngine is a modern and modular 3D development framework
PseuWoW is a custom opensource MMORPG client that allows to connect to certain server programs like MaNGOS. Please note that PseuWoW officially supports MaNGOS only, for now. http://www.mangosclient.org
Virtual reality library for Visual Studio C++ IDE
Reartext is a SuperWikia Alpha kernel used to build BADEL bulkhead implementations. It simplifies implementation by using Alpha language retrofits to process bulk commands and allows SuperWikia Logic referencing via end user RearText dataplate U/I.