Popular easy-to-use and secure password manager
Password Safe is a password database utility. Users can keep their passwords securely encrypted on their computers. A single Safe Combination unlocks them all.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
Object oriented frameworks - PowerBuilder, PowerServer & InfoMaker!
by Chris Pollach (http://chrispollach.blogspot.ca) A fully integrated "object oriented" set of Classes for the following products: PowerBuilder, PowerServer Web / Mobile & Web Services, The frameworks greatly enhance the development process making the PowerBuilder / PowerServer developer significantly more productive! License: https://sourceforge.net/projects/stdfndclass/files/License => Updated version of the STD "Integrated" framework 2018R1 (build 2018.1.0.95) was released to production on 2018-02-14. https://sourceforge.net/projects/stdfndclass/files/FrameWork/Integrated/ => Updated version of the STD "Web Service" framework 2017R2 (build 2017.2.0.65) was released to production on 2017-07-07. https://sourceforge.net/projects/stdfndclass/files/FrameWork/WebService/ => Updated version of the STD "Order Entry" example application 2018R1 (build 2018.1.0.250) was released on 2018-02-11. https://sourceforge.net/projects/stdfndclass/files/Applications/PowerBuilder
3D .NET engine for Windows, Linux, Mac
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).