Cross plateform Opengl engine
A little school engine made from c++ and opengl 4 with all our might
Arkana - Fight to survive (FTS) will be a 3D real time strategy game in the veins of Warcraft 3, AOE, EE, ... but with a twist: the focus is on online gaming and each player will have a hero which he carries from game to game.
This is an open source clone of the well-known arcade game breakout(arkanoid). It is made in C++ (Dev-C++) with OpenGL. This software is meant to be competetive to shareware clones. It includes many features, like flaming balls and profiles.
Arkanoid brick breaking game. This is an example of Qt Graphics View framework.
A useless physics engine for useless game ;-)
Armz Online is an open-source, multiplayer-only, 3d, first person shooter written in C++, using Irrlicht for 3d graphics, RakNet for networking, IrrKlang for 3d sound and Newton for physics, which will integrate into Irrlicht using IrrNewt.
Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
Artifice is an cross-platform, turn-based strategy game based on the classic board game of Risk.
AI4D is an 3D framework to help the students of Artificial Intelligence. You can download the "mega ultra beta" version by CVS. Actually i only tested it on Linux. But probably will work if you put the DLL in the path. I really like help to make it bet
Test of Artificial Life
This project is aimed to the development of a framework for alife contests: the main rules of life, a graphical interface and some examples of elementary microorganisms (more complex survival strategies are developed by the contestants).
A3DX is a 3D, turn-based, artillery game.
ArtsData aims to provide non-profit arts organizations with analytic tools that inform the decision making process. Areas of focus will initially include customer and donor motivations based on demographic variables.
Cross-platform port of Arx Fatalis, a first-person role-playing game
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources and available under the GPL 3+ license. This does however not include the game data, so you need to obtain a copy of the original Arx Fatalis or it's demo to play Arx Libertatis.
Graphic molecular dynamic package.
Molecular Graphics, Molecular Dynamics, Optimization, Quantum chemistry. Molecular model building. Explicit and implicit water models. http://www.biomolecular-modeling.com/Products.html
Molecular Graphics and Dynamics. Molecular model builder. Part of the Ascalaph Designer http://sourceforge.net/projects/asc-designer/ project. Windows & Linux.
is a molecular viewer & model builder for quantum chemistry programs. It has an interface with NWChem, CP2K and PC GAMESS/Firefly quantum programs. http://www.biomolecular-modeling.com/Products.html
An arcade game featuring a strange walker trying to climb up various screw like structures in order to finally get to the top of the highest structure.
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
The purpose of this project is to create a FPS that is primarily geared for single player action against your typical Space Invader Bot. Online modes are disabled and this program is not to be used for playing Assault Cube online.
A multiplayer Shooter playing in the future.
AssaultCube is a FREE, multiplayer, first-person shooter game.
ASSAULTCUBE HAS MOVED TO GITHUB: http://www.github.com/assaultcube AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine. Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun! With efficient bandwidth usage, it's low-latency and can even run over a 56Kbps connection. It's tiny too, weighing in at a lightweight 40 MB package available for Windows, Mac and Linux. On the correct settings, it can even run on old hardware (Pentium III and above). More about AssaultCube @ http://assault.cubers.net
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.