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Flirt is an open source (BSD license) Flash runtime. It aims for portability, ease of use, and a complete SWF 6 implementation. Our goal is to provide a tool to allow developers to create GUIs in Flash and extend the actionscript runtime with native code1 weekly downloads
FltLib is a library written in portable C for reading the Multigen-Paradigm OpenFlight file format.4 weekly downloads
The core for a "multiple microgame"-based game (in the style of Made In Wario/Wario Ware Inc.), written in Java, and permitting the easy addition of microgames, play modes, and other features.
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Forge Flex is a Game Engine supporting isometric maps, graphics (shapes, images, fonts, sprites) audio and interface components wrote in C++, using DirectX.
The Free Pascal GFX Library is a framework to quickly develop cross-platform GUI software. It is light weight, and connects directly to the underlying system, allowing for the creation of small and fast graphical applications.
FreeImage is a library project for developers who would like to support popular graphics image formats (PNG, JPEG, TIFF, BMP and others). Some highlights are: extremely simple in use, not limited to the local PC (unique FreeImageIO) and Plugin driven!1,354 weekly downloads
FreeRT stands for "Free Real-Time Ray Tracing", a free library for rendering 3D scenes in real-time using modern, state-of-the-art Ray Tracing-based methods.
A database query tool inspired by TOAD implemented as an Java application. Should work with all databases with JDBC support.1 weekly downloads
If you'd like to spend less time on integrating data sources and focus on more fun stuff, give Talend Open Studio a try. It's free and open source.Sponsored Listing
G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. Active G3D development has moved to http://g3d.cs.williams.edu. The sourceforge site is no longer maintained.48 weekly downloads
AWK language binding for accessing graphics capabilities of GD1 weekly downloads
A project making GDI+ object model available in Microsoft Visual Basic 6
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).1 weekly downloads
The 2nd version of GEOMI
The book shows you how architecting a modern security visibility infrastructure can help your business adapt to new threats, lengthen the usefulness of your current security investments, and optimize uptime and availability. See the entire threat landscape, understand security visibility basics, support both inline and out-of-band security systems, explore security visibility use cases and ask the right questions about visibility.Sponsored Listing
GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...18 weekly downloads
A remote interface and API for OpenGL31 weekly downloads
Runtime graphic engine (use OpenGL) for ObjectPascal1 weekly downloads
Application to capture and trace the OpenGL calls made by any Win32 application. Aims at providing, 1. the ability to log OpenGL calls in Text format (as callstack) 2. the ability to capture the actual frame content (as bitmaps)1 weekly downloads
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OBJ Load & Display Library1 weekly downloads
GLttf is a font rendering utility library for OpenGL using FreeType 2.1 weekly downloads
This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
Geesas is your Freedom in a Flash. Geesas (or GPL SWF Authoring Software) is an initiative to create an SWF Authoring Free Software.
This project encompasses a futuristic racing game much like Wipeout or Xtreme-G Racing. It is a modification of the Half-Life 2 Source engine using the freely distributed source code provided by Valve via Steam.
The Game bench is a framework for development of distributed multi-player games. It is developed in the open source java eclipse environment and is built around open standards like w3c web services.