Light UI library extended from MFC
Converter is a smooth program which lets user choose which models(with Textures) to load&convert. It will support many of well used models (.fbx, .x, .3ds .max )Converter converts users model to Model Viewer readable format or to one of formats user want
GWVrml is a toolkit/component for PHP developper who needs to show data in an VRML 3D virtual world dynamically. It offers an engine to generate VRML worlds by using a WRL template and associated data from MySQL tables.
Cobblestones - 3d World Editor For the Irrlicht Engine
3DTours is a C# 3D virtual reality tool based on Irrlicht 3D engine and .NET framework 2.0, can be used to demonstrate a tourism site, a building, an art gallery or whatever you can imagine of. Developed by Thai Minh Hoang Ha and Dang Duc Vinh.
Legacy C++ libraries for basic image processing
This Library was released by Acute3D for educational purposes. It is distributed under a BSD license. Some derivative works are used for teaching C++ development and image processing at Ecole des Ponts ParisTech. The Library is composed of 4 modules: - Common: base containers, random number generation, timer functions. - Images: image I/O and basic image processing algorithms. - LinAlg: simple wrappers for linear algebra algorithms. - Graphics: basic graphical user interface based on wxWidgets.
ADONEO is an open project aiming to develop a computer interface design environment for board games.
Massive multiplayer online arcade game framwork and assets.
realtime 3D data visualization
ANTz development has MOVED to GITHUB!!!! https://github.com/openantz/antz/ or visit the homepage at http://openantz.com
All Purpose Game Engine Core - A set of C++ classes that make developing all sorts of OpenGL games/applications easy, comfortable and manageable
ARVita visualizes animation rendered by VITASCOPE in a fiducial marker based Augmented Reality environment and enables multiple users to observe synchronized animation from their respective perspecitves.
Este proyecto proporciona la forma de configurar un Servidor de correo en Linux unificado con un sistema de autenticación en Windows Server utilizando LDAP.
ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.
Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma determinada área para que você possa trabalhar melhor ,não só câmeras como qualquer aba que você tem no seu espaço de desenvolvimento. Linguagem : Astro esta sendo ,ou foi programado em C#, .NET , e C++ no entanto ele possui "97%" de C# ou seja, toda sua experiencia é em C# pousos recursos são em C++ , .NET ou Visual Studio Express 2013 foi aonde se deu origem de suas características físicas, sua Interface, seu sistema em si.
AVR based TV image Generation. Assembely language api/system to display Images on an NTSC Television set.
Acmx library is designed to help AutoCad .net plugins development. It can be used with AutoCad managed wrappers and COM APIs. It allows usage of the Microsoft [Serializable] attribute to attach arbitrary data to the existing AutoCad objects.
Acuity4d (A4D) is a free and open source visual analytics platform. The goal is to provide a comprehensive and integrated toolset to transform raw data into visual scenarios and stories.
Antialiased, subpixel precision, High Fidelity, Vector Graphics Engine.
Changes wallpaper automatically. Specially made for Vista Plaform. Fills your desktop fully, an added advantage over PowerToy and Vista desktop wallpaper functinoality. (Something more than Tiles, Centered and "Fit to Screen".. See foryourself
Amanith is an OpenSource C++ CrossPlatform framework designed for 2d & 3d vector graphics.
AnaLina is a mathematics/physics presentation, visualization and simulation system. It is intended to be used by teachers etc. in classrooms to help in teaching linear algebra and physics (mainly mechanics).
This software allows the user to analyze a table of numerical data provided in a XML file. It shows data in graphical format permitting the user to construct multiple graphics according to his preferences.
this small game for J2ME.Written in the mobile basic
A system to provide students with animations in 3D virtual environments of the interactions of agents, in which the interaction protocols and the behavior of the agents are specified as logical theories implemented in prolog
A modern "graphics" API for text-based applications
Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable APIs tend to either use video hardware, or are simply not as fully-featured as one might hope or expect, at least in the area of visual elements. AnsiGL can serve to bridge that gap easier, and since it "renders" to a std::string (or optionally, an ncurses WINDOW *), integration should be relatively easy with just about any project. Bindings to ncurses are provided to allow for rapid, fully-featured application development with old and familiar friends, along with AnsiGL.