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- User Interface: Project is a graphics toolkit ×
This project is a cross-platform, adaptable, full game engine. The goal is to create a game engine for the programmers and non-programmers (using XML and scripts). It is modulable thanks to the many engine interfaces (display, sound, gui, script, ...)
A .NET wrapper on the ImageMagick library (http://imagemagick.org).
A Powerfull editor 2D for your game
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MathFrame++ allows scientific C++ applications to be easily coded and provides various services to these applications like drawing in 2D/3D, data entry dialogs, clipboard, printing - all this, while not having to deal with windows programming directly.
This project will provide translation of mathematical content, from TeX to MathML and vice-versa, and to graphics formats, as a web service. TeX, running as a daemon, is used for mathematical typography.
A GLSL realtime shader for Maya viewport.
This is a graphics class developed by a group of high school students. We developed it for inclusion with PLT's Dr. Scheme (a graphical programming environment) as an alternative to Dr. Scheme's included graphics class.
An X-Window toolkit, where each widget is a separate program, plus set of widgets created with it.
Milton is an open source global illumination rendering framework written in C++, with an emphasis on design, efficiency, robustness, and maintaining a very high quality codebase. It includes several advanced rendering algorithms including MLT.
This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.
Minimalist Game Framework for Xna. A very simple, yet more flexible alternative to Xna's Game framework.
The Mobile Interface Framework (MIF) project aims to produce a license fee free widget set designed specifically for mobile devices. The project intends to use the LGPL.
(DirectX VBNET VB.NET C# DX Game);Monster X is a project designed to help NET developers produce quality media rich applications using DirectX. Animation, movement, sound, music, and game style input are simple to accomplish using with Monster X.
An application designed to give users of the ArcEmulator an easier way to manage their server.
A general vector-based 2D graphics editor created using wxWidgets, using Python as control script.
The Multiverse Open Source World (OSW) is an organized community effort to develop a working virtual world based on the Multiverse platform built by the Multiverse dev community, for training/educational purposes and general benefit of the community.
Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
Music editor intended for Linux, but written using C and SDL and hence portable to other platforms.
NFreeChart is a .NET(tm) implementation of the JFreeChart library.
OpenGL GUI and build-in data management API
3D Engine technology with partial tools developing kit.
NanoGraph is a java component for graph visualisation. It aims to visualize domain oriented object models without requiring code changes to these models. Design goals include a small footprint and Swing/SWT/SVG support.
This is a beginnerproject for creating opensource navigation software like TomTom or Garmin on a PC platform with a .NET platform. Finally it will run on a PocketPC for PDA's.
Nelit RPG is a role playing 2d game in Nelit world.