OSI-Approved Open Source (1,007)
- Academic Free License (37)
- Adaptive Public License (3)
- Affero GNU Public License (8)
- Apache License V2.0 (29)
- Apache Software License (4)
- Apple Public Source License (4)
- Artistic License (14)
- Attribution Assurance License (2)
- BSD License (80)
- Boost Software License (2)
- Common Development and Distribution License (10)
- Common Public Attribution License 1.0 (1)
- Common Public License 1.0 (9)
- Computer Associates Trusted Open Source License 1.1 (3)
- EU DataGrid Software License (1)
- Public Domain (78)
- Other License (57)
- Creative Commons Attribution License (19)
- Windows (1,112)
Grouping and Descriptive Categories (775)
- 32-bit MS Windows (95/98) (21)
- 32-bit MS Windows (NT/2000/XP) (265)
- 64-bit MS Windows (114)
- All 32-bit MS Windows (262)
- All BSD Platforms (36)
- All POSIX (175)
- Classic 8-bit Operating Systems (1)
- OS Independent (91)
- OS Portable (188)
- Project is OS Distribution-Specific (7)
- Project is an Operating System Distribution (9)
- Project is an Operating System Kernel (12)
- Linux (743)
- Mac (504)
- Modern (475)
- Android (291)
- BSD (184)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
- User Interface: Project is a 3D engine ×
The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
SwordsandStaffs is a RPG/RTS hybrid, aiming to draw inspiration from both genres. Players will engage in RTS-like battles with carefully developed characters. The game will focus on creating a simple framework to allow for community addons.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs2 weekly downloads
An adventure game inspired by a Trash-Sci-Fi-Series called 'Brandywine and Baldwin'.
Spark3D - A simple C#.net graphics engine, providing a base for managed 3D rendering.1 weekly downloads
Samsara Game Engine is a full-featured game engine designed to provide the fulfilling experience of rapid game development to inexperienced game designers through intuitive graphical tools and fully integrated scripting.
Cross Platform Game Engine
Free and open source 3DGame Studio (3DGS analog)
Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
IrrLib is a library wrapper for the 3D/2D graphics engine Irrlicht.
CrossGDK is an OpenSource Crossplatform Game Development Kit for C++. On the supported operating systems we use the native APIs to gain highest performance. CrossGDK is based on OpenGL and OpenAL. The main purpose is the creation of modern 3D games.
This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.1 weekly downloads
Eine kleine Grafik Enginee mit DirectX 11 & FMOD als API
Visualization of the ring model of elementary particles. The particle trajectories are calculated based on the actual forces acting on the particle.
A Second Life client that strives to provide bettercontrol for content creators and developers, including popular features from other third-party clients as well as improving upon basics such as client detection, parcel management, and asset browsing
Taranis is planned to become a crossplatform universal Game Engine written in C++ in combination with Qt. Intended parts are: Math/Physics, Network, Input, Audio, Graphics including support for DirectX9/10 as well as for OpenGL.
Underworld RPG is a 2-D/3-D isometric Strategy RPG about a boy named Kale and his journey to the bottom of Hell. See, Hell isn't a place for the Damned to eternally suffer. It is a place for the Damned to eternally protect. What are they protecting?
ARquitect is a project that target the creation of models using Augmented Reality (AR).
Gamudo Game Framework
Little fighting game using XNA Framework.
This is a fan remake of a popular television series about the inner workings of computers. The rights to reboot currently belong to rainmaker entertainment. The goal of this project is to duplicate the original environment and make it interactive.
Project moved to own repository
基于ogre1.6.4的场景管理器，目前集成了physx，lua。windows界面使用mfc第三方库bcgcb pro。 media中包含了场景编辑器必须的资源和游戏demo的一些模型。 未来计划加入etm，布料，软身体，TBB等
A free Geographic Information Systems in three dimensions (3D), open-source.