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- User Interface: Project is a 3D engine ×
This is a Remake of the DF:BHD Demo Level.
The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Advertisement
A multiplayer top-down 3D game using Microsoft's XNA Game Studio. Graphics, GUI, and networking will all be handled with the built-in XNA tools. We will be creating our own algorithms for AI, collision, and physics.
New software tool for designing of everything
Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
DO NOT USE THIS IS NOT REAL, PLZ DOWNLOAD ASSAULT CUBE INSTEAD
This game engine is for Windows platform, also features an in game editor.
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This project have the target to develop a project about a game of Resistance Races
3D FPS Digital Paintball 3 Multiplayer Online Game44 weekly downloads
A public domain cross platform 3D game
At first this engine should be a possibility for non-expierienced 3d-developers ( like I am one ) to improve their skills by working on a bigger project.
Ding3D is a branch of the Java 3D scenegraph API with some modifications. Ding3D enables you to create three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for building virtual worlds.
AlienVault® Unified Security Management™ (USM™) is an innovative approach to security monitoring, delivered in a unified platform. The USM platform includes five essential security capabilities that provide resource-constrained organizations with everything they need for effective threat detection, incident response, and compliance management, in a single pane of glass.Advertisement
A complete engine and toolkit to create simple 2D games, harnessing the power of XNA. To work on Zune, Xbox and PC, every single tool that is needed is provided.
A file repository for the custom files we use for garry's mod.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
Licensing pitch for a Public Domain Discworld MMO, in two parts: 1: Small high quality 1-player concept demo. 2: MMOG using off-the-shelf and user-created content. Forum at http://www.thudgame.com/mmo
The future of information technology will be based on controlling the flow of natural light. This project is an attempt to establish the code (or software) that will enable this to happen. It involves rewriting an OS from the ground up.
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This is a project development for MuOnline and TerrorStrike
Multi-Player Dodge Ball game for either XBox360 or Windows.
"Dodge This" is a 3D Dodge-Ball game using Microsoft's C# and XNA platforms. The project is being developed for the "EECS 494: Game Design, Fall 2007" class at the University of Michigan
WAD's and packs for DOOM source ports.
DotNet3D is an open API and foundation library for implementation by .NET-based 3D engines that allows usage with the Visual3D.NET (www.visual3d.net) platform and Visual3D Architect runtime development environment.
Dove Game Engine is a "fork" of the Panda3D game engine. DGE is designed to appeal to the game developing "noobs".
A programmable platform for a fantasy RPG game.