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- User Interface: Project is a 3D engine ×
Astra Pax is a space simulator. Trade goods through the many star systems, sign on with the navy, chase bounties, rent out your services, turn to piracy, try your skills on the race circuit, or just explore. The stars are yours.
Athelion is a GNU open source 2-d arcade top-view scrolling realtime space-themed shooter game, where you enter arenas with other spaceships and battle. The game itself is 2d, but the engine is done in 3D with OpenGL. Currently only Windows binaries.
Au3Impact UDF use 3Impact game engine to blended its funcs and use it in AutoIt V3 scr. language, http://www.autoitscript.com/forum/topic/122273-au3impact Videos (on low end 9 eyars old comp) http://www.youtube.com/results?search_query=au3impact&aq=f
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Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
In our plans to develop scientific, three-dimensional model of the cosmos, with its stars, planets, nebula,etc. According to him, you can move, to walk between different solar system, planets and stars seen
BFG is a resource explorer for the Doom and Quake series. It allows to preview, visualize, and later edit, resources included in a level. BFG emphasizes design, portability, and neat C++ code.
BLACK Burst 3D intent to give the audience an easy and efficient way to create OpenGL based 3D applications like games or special user interfaces. It is currently in huge developpement/testing phase. BlackBurst can already import XML models, and scenes s
TestComplete helps QA professionals build and run automated functional tests across multiple devices, platforms and environments – enabling teams to increase test coverage, scale testing efforts, and speed up time to delivery. Get more testing done faster with TestComplete and start improving your software quality.Sponsored Listing
BLibrestez Robotics Software Library Project
BSh-U (pronounced like Bijou or bee-zhoo) adapts and extends the BeanShell scripting engine.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Game in space, mi quake like, mi wargame. The commands was done by keyboard (creation of units, of supply and others factory) The player have his own aeronef, can take place in all the others aeronefs. The objectif is to create a multiplayer game. It's
A somewhat basic mmorpg(massive multiplayer online role playing game). This game will be my first project on a basic road to making my games. I hope that it works out fine, as I will make it with my friends.
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2d/3d game engine using OpenGL and OpenAL
The Baja Engine is an advanced, easy to use 3D game engine for Mac, Windows, and Linux. Baja provides world-class 3D, 2D, audio, shader, scripting, editing, special effect, animation, and networking capabilities.
Balochi Community chat, I am going to try to make a chat
Baobab is a 3D game engine written in Java. It is built on top of JOGL, JOAL, JInput and OdeJava. It features a loader for Animation Master (A:M) models. This engine is currently being used to develop online fighting games.
Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
If you want to make a game in Java, Base should be the first package you import.
This will be a simple Strategy Game with some RP Elements. The basic idea is some kind of Jagged Alliance Clone. But that may change. Right now i just try to get things working :)
BebopViz is a toolbox for interactive, intuitive and real-time visualisation of 3D velocity and scalar fields produced by CFD (Computational Fluid Dynamics) codes.
Beowulf is a multipurpose 3D Game Engine where every thing should be interchangeable. (Like you want to use your own vector class...no problem.) There will be provided two Sub-Engines: OpenGL and DirectX. Also support for AGEIA PhysX is planned.
Betrayed is a first person shooter with high textures and a good gameplay. All done by just 3 Teen-Developers! With our high textures 'Betrayed' makes it possible to enjoy the future gaming in Open-Source! Bringing the best shooter in the world!
BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
3D render engine cross platform written from scratch using c++11 standard features. With the approach to create a high scalable, flexible 3D engine with full modding support. Using flexible configs to include common technologies without the lack of massive extension coding