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It`ll be a fantasy role play... The action is set in the Medieval.
AudioPlayer is a DirectShow based media player capable of playing MP3, MPGA, WAV, MIDI, AU, WMA and ASF sound files as well as WPL, ASX, WMX, WAX and M3U playlists. Internet media is also supported and no install is required. All in less than 100KB.6 weekly downloads
Conceived as a study in video game development, this project aims to develop a generic game engine for Windows using DirectX.
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RPG with tile-based graphics, isometric viewpoint, wav/midi sounds and round-based battles. Has some similarities to old NES/SNES RPGs and the D&D character and fighting system. This project is my first try to make a game, so everything is self-made.
Quadratis is a Direct3D implementation of the classic Tetris game. It emphasizes strategy through the use of a bonus system. Bonuses are given for accomplishments during the game and for the options you chose at the beginning which make the game harder.
FoxHole is a filemanager with Steganography capability for Symbian OS phones
A 3D space-based Action/RPG full of strange places and characters, unexpected plot twists and of course lots of explosions
Mosint is a single player/multiplayer game featuring deathmatch, capture the flag, last man standing... It does not intend to be a quake/unreal clone, as it focus in playability with a top view of the fighting stadiums and a fast action with hundreds of
AlienVault® Unified Security Management™ (USM™) is an innovative approach to security monitoring, delivered in a unified platform. The USM platform includes five essential security capabilities that provide resource-constrained organizations with everything they need for effective threat detection, incident response, and compliance management, in a single pane of glass.Advertisement
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
Massively Multiplayer Game Engine And Tool Kit
Spindizzy is a remake of the 80's game of the same name. The game is based on the cross-platform DizzyEngine. The project has two purposes. To write a reuseable engine (we are hoping for psp and ps2 ports), and to create the game itself.
Project: TOPDOWN is an open-source top-down shooter engine, made with Game Maker 6.1 Registered Edition (www.gamemaker.nl). It is completely open-source, and handled by us, The TOPDOWN Society. You MUST be registered to GM6.1 to utilize TOPDOWN.
An Action/Adventure/RPG game written by students at the Universty of Calgary.
Object storage is clearly the simplest, most flexible, and most scalable way to store tons of unstructured content. The Scality S3 Server enables developers and businesses to take advantage of this simplicity, for free. Whether you’re programming in Go or Java, or whether you’re using existing applications for personal or shared data management, the Scality S3 Server is a great starting point.Advertisement
ALF : Animal Liberation Front - take the role of an activist and free animals from test labs
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
Sickness is a FPS build around OGRE 3D. It's using Audiere, Newton and some other utilities. The story is happening in a city infected by a strange virus.
The RoE engine is a Managed DirectX engine developed in C#. The engine is terrain based and will be used in conjuction with a world editor to create a Role Playing Game.
The A(?) Input/Output Terminal (AIOT) is aimed to make an open-source UNIX-like program(not an operating system), to: a: learn to use Command-Line Interfaces(CLI), b: to give other developers ideas, and, c: to test how interesting C++ programs can be!
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Advertisement
A stealth and shooting game intended to be an expansion of the idea of Asteroids. Players will be able to shoot the opponent directly or use the asteroids as a weapon; play well-lit, as well as pitch-black maps, and enter multiplayer matches.
This is a small project to make a 2d action rpg game based very loosely upon Berserk the anime/manga; mostly just the main character Gattsu, and the atmosphere of that world.
network 3D Game Framework Ultility Tools DEMO Tutorials
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
WarShinp is a battle ships 3D shooting game, developed in Delphi.Net with DirectX. This project is realized by first year EPITA students.
This game is a clone of the arcade game "1942", though, in the first release it won't be a true clone of that great game.
DragChallenge is intended to be a public evolution of a Drag Racing simulation that will evolve from a 2D, side scrolling format, into a full 3D exoerience full of different tracks, realistic physics, and realistic car modeling.