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- Environment: Ogre3D ×
A client-server platform for the development of modern warfare multiplayer games. Each system, building or unit can be scripted via XML. Offers the ability to create & play realistic scenarios, with heavy emphasis on simulation and strategy.1 weekly downloads
linux Adequate1 weekly downloads
ARquitect is a project that target the creation of models using Augmented Reality (AR).
After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
Acuity4d (A4D) is a free and open source visual analytics platform. The goal is to provide a comprehensive and integrated toolset to transform raw data into visual scenarios and stories.
Primi passi verso un gioco migliore
This is an implementation of the classical Asteroids videogame. It is currently under development, and it is based on the last version of the Ogre 3D Rendering Engine, and the CEGUI library.
AzidEngine is a fully 3D gaming engine with no specific platform or game type. Rendering is done by Ogre3D, sound with OgreOggSound which is an OpenAL wrapper, physic engine is not yet implemented.
Create a castle and destroy it!
Collision is a project of 3D multi-player game with both space shoot and strategy.
An open-source and extended 3D-version of the can knockdown game.
framework containing first dgc Demo & SmallEditor
Embodied Agent SIMulation ENvironment
Elementum is a turn-based combat strategy game that takes a setting of a battle between puppets of the Elements. Online multiplayer gameplay.
A RTS Game based on Ogre where you save a city with Police, Firefighters and Ambulance
Entsy(Working Title) is a fast-paced first-person light saber dueling game which has been inspired by Star Wars movies and the PlayStation Move "Sports Champions" Gladiator mode. Entsy uses AzidEngine as the game engine.
C# Game Development Engine and IDE based on Axiom graphics engine
Private Interactive Shopping Window Project
Farm Invaders is a fun school project developed by french students. We use C++, Ogre3D as 3D engine, Newton Game Dynamics for physics.
A 3D Real-time Strategy game from the past to the future. Epic scale, no limitation's, large galaxies. GalacticSiege use's AzidEngine as the game engine.
This is my first game to show what i learned, used ogre and other open source framework.
Gamegine Game Studio is an OpenSource next generation game development solution targeted primarily at hobbyists and independent game developers. It lets developers create games for Windows, Linux and Mac platform.
Greta is a real-time three dimensional embodied conversational agent with a 3D model of a woman compliant with MPEG-4 animation standard.
HES is a game that is developed by 3 friends, in their own free time. Content can be submitted by anyone, as long as you register. This game is a Heavy Equipment Simulator, and will consist of multiple types of vehicles. Forums: heavyequipmentsim.com