Showing 5 open source projects for "cpu usage"

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  • 1
    Boxedwine

    Boxedwine

    Emulator that can run 32-bit Windows programs/games

    ...One of its key innovations is portability, as it can run in environments that traditionally cannot support Wine, including browser-based deployments. While performance and compatibility vary depending on the application, it continues to evolve with improvements in memory usage and execution speed.
    Downloads: 4 This Week
    Last Update:
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  • 2
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    ...It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. The architecture is written in C and focuses on precise hardware emulation, including CPU timing, graphics rendering, and audio output, which are essential for compatibility with a wide range of games. It includes multiple frontends such as Qt for a full graphical interface and SDL for lightweight usage, giving users flexibility depending on their environment.
    Downloads: 52 This Week
    Last Update:
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  • 3
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails...
    Downloads: 4 This Week
    Last Update:
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  • 4
    "Slow CPU" Emulator

    "Slow CPU" Emulator

    Slows down any given Windows process (written in C#)

    "Slow CPU" Emulator is useful for slowing down games, testing how applications deal with lag, and/or reducing the overall CPU usage of a specified process. Simply tell the emulator the update interval and speed percentage, and witness your application slowing down to the specified speed live! The code is written in C# for Windows and is extremely robust, flexible and stable, and has been tested very thoroughly.
    Downloads: 0 This Week
    Last Update:
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  • 5
    AdaptiveCells J2EE generates test-beds for benchmarking J2EE performance. They consists of highly customizable EJB cells that can emulate CPU load, memory usage, memory leaks and exceptions. The behaviour of the cells is coordinated from a web front-end.
    Downloads: 0 This Week
    Last Update:
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