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a multiplatform, full-featured GameBoy classic emulator
...This is also one of the very few GameBoy emulators that provides a 2-gameboys link emulation, which makes it possible to play some games in 2-players mode on a LAN.
The emulator is available for Linux, DOS and Windows (but should compile for other systems, too).
...It provides internal components that allow you to build your program analysis tools, automate reverse engineering, perform software verification or just emulate code. Linux, Windows and OS X compatible. You can directly compile source code from our Github repository. The Triton library is Linux, Windows and OS X compatible. A potential way to getting started is to see our Python examples already bootstrapped.
A Game Boy research project and emulator written in Rust
Mooneye GB is a Game Boy research project and emulator written in Rust. The main goals of this project are accuracy and documentation. Some existing emulators are very accurate (Gambatte, BGB >= 1.5) but are not documented very clearly, so they are not that good references for emulator developers. I want this project to document as clearly as possible why certain behavior is emulated in a certain way. This also means writing a lot of test ROMs to figure out corner cases and precise behavior...
The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries.
I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it.
==What is it good for?==
WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes.
Instructions are included.
==System requirements==
Microsoft Windows XP or newer (x86 o x64); Windows RT is not supported
OpenGL compatible video card and driver
==Limitations==
WineD3D is far from perfect, and many games will not work.
...
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A simulator that provides a simplified assembler syntax (based on NASM) and is simulating an x86-like CPU. Press Help inside the simulator to see an overview of the supported instructions. Make sure you have Grunt installed to compile the asmsimulator.js script. Run grunt to build the project. The simulator is written in JavaScript with Angular and runs on every device with a web browser. It has a lot of simplifications and constraints, but it is the basic structure of every emulator. The console output uses memory mapping and maps a specific portion of the memory to the console. ...