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A cycle-accurate Nintendo Game Boy Advance emulator
...The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. In addition to accuracy, it introduces enhancements such as a high-qualityaudio mixer that improves sound output without altering internal emulation behavior. The project also includes modern usability features like save states, controller remapping, and support for loading ROMs from compressed archives.
A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad).
...Supports Game Boy (DMG), Game Boy Pocket and Light (MGB), Game Boy Color (CGB) and GBC-Mode Game Boy Advance (AGB) emulation. Supports accurate high level emulation of Super Game Boy (SGB; NTSC and PAL) and Super Game Boy 2 (SGB2). High quality 96KHz audio. Battery save support. Save states. Follows the BESS specification for cross-compatibility with other emulators. Includes open source boot ROMs for all emulated models. Complete support for all game-specific palettes in the CGB/AGB boot ROM, for accurate emulation of Game Boy games.