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Java-based instruction level emulator of MSP430. Code on github.
A Java-based instruction level emulator of the MSP430 series microprocessor and emulation of some sensor networking platforms. Supports loading of IHEX and ELF firmware files, and has some tools for monitoring stack, setting breakpoints, and profiling.
Note that the latest code now resides at github.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
Luvalley is a lightweight type-1 Virtual Machine Monitor (VMM) with novel architecture, to enable any OS to host virtual machines as pure applications by utilizing hardware virtualization extensions such as Intel VT and AMD-V.
GPL Licensed builds of the VirtualBox source code available at www.virtualbox.org. Note that VirtualBox is a trademark of Sun Microsystems so these releases are named VBox.
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
Multi-platform computer and console emulator front-end. Application capable of populating a database with the content of some folders and capable of execute those contents with the help of some configred software computer emulators. This is a Java applic
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The winlin project is the opensource linux emulator running in the user mode. It emulates linux system calls on a sourcecode layer. It can be used to port linux programs under Windows.
WinQEMU is a Windows native version of QEMU. It ports the source code of QEMU to Visual C++ 2008. Consequently, it decouple the compilation of QEMU with the POSIX build environment. Thanks a lot for Fabrice Bellard's great work on QEMU!
For new versions, check https://github.com/Darkkey/javaNetSim
javaNetSim (Java Network Simulator) - it's a fork of a project jFirewallSim. The main goal of javaNetSim is creating a software to simulate various TCP/IP networks based on Ethernet, WiFi, PPP, etc...
The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
Playputer SDK is opensource C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
Motorola/Clones 6502 emulator, There is two versions, one is opcode granularity (dead6502), the other is cycle granularity (dead6502v4). It has been used by myself in various projects requiring a 6502 emulator.
truereality is a opensource n64 emulator. the aim of this project is NOT to run commercial games, instead it should be a piece of c sourcecode which teaches you how to do software emulation in a portable way.
A pure python module for emulating V100 terminal. It supports most of important escape sequences like cursor positioning, graphics rendition and etc. A demo(requires wxPython) also included which emulates terminal programs like bash, emacs, vi and etc.
YALC is a virtual architecture designed for educational purpose. It models a DLX-like processor and its set of ASM instructions, a compiler from a high level language (C-like), and an IDE with syntax checking and highlighting.
ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.