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A microprocessor simulator for unit testing assembly code in embedded systems. Written in pure Java, it works with JUnit on any platform Java supports. Micros include 6502, 6800, 8051, Z80, and others.
The Wolfram Machine project is an effort to create a set of documentation and useful modules (both hardware and software) for a computing architecture based on the mathematical theories presented in Steven Wolfram's book _A_New_Kind_of_Science_.
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
A server emulator for World of Warcraft, providing the ability for individuals to create their own realms, customised through an easy-to-use C# scripting system, allowing one to create AI, items, quests, and any other in-game functions with ease.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
...Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.
A complete emulator for TI calculators, and in the future advanced debugging abilities for the serious calculator programmer, and possibly HP calculator support, All in a cross-platform, highly portable codebase.
Urinel is a dynamic kernel-less operating system designed for maximum code reuse. This improves the efficiency and stability of the code and reduces the size of applications allowing a wide range of functionality to applications.
psxdev.ru is home of the following projects:
HLPSE (HLE PSX Emulator), HLPSD (HLE PSX DisASM), HLPStEst (HLE PSX Emulator (obsolete)), TIMGRAB (TIM extractor).
PHP System, to configure Sphere(tm) in most cases. Script editor, Region editor, User Management and Axis Server Configuration are some of the goals of this project
Thanks to carefully thought out architecture an emulator for all hardware (i386 i860 sparc hppa SGI Mips Alpha etc) on any hardware. A lot of new theories have gone into this trying to fix old problems.
A Win32 Mac OS emulator written in C (with some inline assembly). Emulation accuracy surpasses (nearly) all other known MAC emulators. Uses plugins for emulation of mac-specific hardware (mappers).
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
The FreeDO project has MOVED to http://www.freedo.org, and is close to beta. An alpha is currently being internally tested. The project is no longer open-source. Please direct your browsers to http://www.freedo.org for the latest updates.
CalcEm was the emulator that started it all. It was the first emulator for Texas Instruments calculators with public source code.
CalcEm is capable of emulating Texas Instruments calculator models 82 and 83.