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EternalNGE is a cross-platform software framework for developing emulators/simulators providing generic interfaces for graphics, sound, etc. The primary focus is on game-consoles though the design allows for any device using i2c, memory mapped io, etc.
Flavor and Thor bring you a new project based on the hard work of Judge_ on MHE (Multiple Handheld Emulator). RACE! (Rather A Cardfighter Emulator) for the GP32, GP2X, Gizmondo, DreamCast, and PC. Neo Geo Pocket Color emulation has never looked so good!
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NEmu is an emulator/simulator for exploring computer architecture. It
provides a virtual machine, a debugger, and simulations of various cpus
and hardware. NEmu is built on top of ALib, my own application framework.
SIMACH is a Emulator Development Kit. The goal is to develop a IDE that'll allow a developer to easily write and debug a highly portable emulator, automaticly generating code to the destination plataform.
An extendible Motorola 6800 emulator and IDE. You can implement and add additional devices, configure the address space by using definition files, write and assemble code, debug your program using the debugger, export and import S-Record files and more.
A microprocessor simulator for unit testing assemblycode in embedded systems. Written in pure Java, it works with JUnit on any platform Java supports. Micros include 6502, 6800, 8051, Z80, and others.
The Wolfram Machine project is an effort to create a set of documentation and useful modules (both hardware and software) for a computing architecture based on the mathematical theories presented in Steven Wolfram's book _A_New_Kind_of_Science_.
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8088 Software Development Environment for the .NET & WIN32 platform. Program and control the windows pc with 8088 ML. Assemble, Disassemble, Emulate 8088 Assembler. Realtime I/O
Softx86 is a library that provides software emulation of an Intel 80x86 CPU. The library takes care of executing opcodes and handling exceptions while the host application is responsible for providing simulated RAM, I/O devices, external signals.
Super Famicast is a SNES / Super Famicom emulator for the Sega Dreamcast video game console. It is developed with completely free and legal tools and libraries including KallistiOS and GCC. It is based on the source of Snes9x.
PlayStation emulator from Russia written in pure ASM. Features DynaRec core and some HLE stuff. Uses PSEmuPro compatible plugins for most of the stuff.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
GNUDE is a complete suite of GNU C, C++, Fortran, and Java Cross Compilers, and the GDB CPU Simulator and Debugger for embedded microprocessor applications development. Targets development for ARM7, ARM9, and XScale applications.
Urinel is a dynamic kernel-less operating system designed for maximum code reuse. This improves the efficiency and stability of the code and reduces the size of applications allowing a wide range of functionality to applications.
This program emulates in windows the way linux uses its clipboard, this means, when you select any text with your it�s automatically copied to the clipboard and using the middle button of your mouse you can paste it where you want.
ECG manages different emulator projects. Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.
psxdev.ru is home of the following projects:
HLPSE (HLE PSX Emulator), HLPSD (HLE PSX DisASM), HLPStEst (HLE PSX Emulator (obsolete)), TIMGRAB (TIM extractor).