Showing 67 open source projects for "source code claude code"

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  • 1

    Nuance

    An uneducated try to resurrect and modernize the Nuance NUON emulator

    Unfortunately the author of the original project (Mike Perry) passed away a long time ago, but it seems like nobody picked up this piece of history and so there is no NUON emulator to be found anywhere except for his Nuance 0.5.1 release from 2007. The source code of 0.5.0 (or is it actually 0.5.1??) was later-on released by his family via http://www.dragonshadow.com/-/downloads/NuanceExperimental.zip By now, emulation was improved a lot with many games now working almost correctly (except for "random" endless loops that still occur in the emulated code due to whacky audio syncing) in the new 0.6.X release. ...
    Downloads: 0 This Week
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  • 2
    Mininet

    Mininet

    Emulator for rapid prototyping of Software Defined Networks

    ...Mininet is actively developed and supported, and is released under a permissive BSD Open Source license. We encourage you to contribute code, bug reports/fixes, documentation, and anything else that can improve the system! Links are virtual ethernet pairs, which live in the Linux kernel and connect our emulated switches to emulated hosts (processes).
    Downloads: 79 This Week
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  • 3

    ATasm: 6502 cross-assembler

    ATasm is a 6502 command-line cross-assembler.

    ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
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    Downloads: 4 This Week
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  • 4
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    ...DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS emulators, with the notable exception of DraStic. DeSmuME's source code is now hosted at https://github.com/TASVideos/desmume/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/desmume/build/artifacts
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    Downloads: 1,477 This Week
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  • 5
    EasyProtector

    EasyProtector

    Simple way to check root/virtual app/emulator/xposed framework

    EasyProtector, a simple way to check root/virtual app/emulator/xposed framework/tracer/debugger. Since it's all here, you are welcome to star/fork, even if you raise an issue, I hope this is a useful library (eliminate the initialization operation of the application, avoid more permission requirements, and load as lazy as possible) Mainly to fix a bunch of bugs, see the pictures in the image folder for the adaptation situation, Tencent Legu's old version of XposedCheck code has some code in...
    Downloads: 0 This Week
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  • 6
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by Near, which focuses on performance, features, and ease of use. True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database...
    Downloads: 5 This Week
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  • 7
    Simplify

    Simplify

    Android virtual machine and deobfuscator

    Simplify virtually executes an app to understand its behavior and then tries to optimize the code so that it behaves identically but is easier for a human to understand. Each optimization type is simple and generic, so it doesn't matter what specific type of obfuscation is used. Provides a virtual machine sandbox for executing Dalvik methods. After executing a method, it returns a graph containing all possible register and class values for every execution path. It works even if some values...
    Downloads: 0 This Week
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  • 8
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket...
    Downloads: 7 This Week
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  • 9
    Muon SSH Terminal/SFTP client

    Muon SSH Terminal/SFTP client

    Graphical SFTP client and terminal emulator with helpful utilities

    Easy and fun way to work with remote servers over SSH. This project is being renamed as previous name "Snowflake" is confusing since there is already a popular product with the same name. Muon is a graphical SSH client. It has an enhanced SFTP file browser, SSH terminal emulator, remote resource/process manager, server disk space analyzer, remote text editor, huge remote log viewer, and lots of other helpful tools, which makes it easy to work with remote servers. Muon provides functionality...
    Downloads: 3 This Week
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  • 10
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language. We use graphviz to illustrate some graphs. Its layout...
    Downloads: 1 This Week
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  • 11
    A simple test framework, for test-driving UI interaction code for small devices (gadgets) on a PC. The UI interaction code must be written in C or C++. The framework itself is written in C/C++ using wxWidgets.
    Downloads: 0 This Week
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  • 12
    "Slow CPU" Emulator

    "Slow CPU" Emulator

    Slows down any given Windows process (written in C#)

    "Slow CPU" Emulator is useful for slowing down games, testing how applications deal with lag, and/or reducing the overall CPU usage of a specified process. Simply tell the emulator the update interval and speed percentage, and witness your application slowing down to the specified speed live! The code is written in C# for Windows and is extremely robust, flexible and stable, and has been tested very thoroughly. I apologise in advance for the code not being very readable, sometimes...
    Downloads: 0 This Week
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  • 13

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 14
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it...
    Downloads: 6 This Week
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  • 15

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 16

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 1 This Week
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  • 17
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    ...==System requirements== Microsoft Windows XP or newer (x86 o x64); Windows RT is not supported OpenGL compatible video card and driver ==Limitations== WineD3D is far from perfect, and many games will not work. Also, keep in mind that sometimes you must be a bit creative to get old games to work. PCGamingWiki is a pretty good source of information. ==Source code?== There's no source code, I just downloaded Wine via git and cross-compiled the DLLs using mingw32 on Debian for x86.
    Downloads: 7 This Week
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  • 18
    Simple 8-bit Assembler Simulator

    Simple 8-bit Assembler Simulator

    Simple 8-bit Assembler Simulator with Angular.js

    A simulator that provides a simplified assembler syntax (based on NASM) and is simulating an x86-like CPU. Press Help inside the simulator to see an overview of the supported instructions. Make sure you have Grunt installed to compile the asmsimulator.js script. Run grunt to build the project. The simulator is written in JavaScript with Angular and runs on every device with a web browser. It has a lot of simplifications and constraints, but it is the basic structure of every emulator. The...
    Downloads: 4 This Week
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  • 19
    z390 Portable Mainframe Assembler

    z390 Portable Mainframe Assembler

    z390 Portable Mainframe Assembler and Emulator

    z390 Portable Mainframe Assembler and Emulator
    Downloads: 4 This Week
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  • 20
    WinCDEmu
    WinCDEmu source code has moved to GitHub: https://github.com/sysprogs/WinCDEmu
    Downloads: 134 This Week
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  • 21
    FakeNES GT
    FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 10 This Week
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  • 22
    YASP (Yet Another Simple Processor) is a 8-bit microprocessor with microcontroller capabilities (I/O ports, REQ, ACK) that can be used as a small computer for educational purposes. Its development environment includes simulators and assemblers.
    Downloads: 0 This Week
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  • 23
    A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
    Downloads: 1 This Week
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  • 24

    mspsim

    Java-based instruction level emulator of MSP430. Code on github.

    A Java-based instruction level emulator of the MSP430 series microprocessor and emulation of some sensor networking platforms. Supports loading of IHEX and ELF firmware files, and has some tools for monitoring stack, setting breakpoints, and profiling. Note that the latest code now resides at github.
    Downloads: 1 This Week
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  • 25
    The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
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    Downloads: 4 This Week
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